From 7bbf4b78313df9f6d2c760b527eb36a5d0418b82 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 2 Mar 2012 16:05:54 +0000 Subject: style cleanup - spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used. --- source/blender/bmesh/bmesh_class.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/bmesh/bmesh_class.h') diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h index 1c7717ac5f0..ed4e231edea 100644 --- a/source/blender/bmesh/bmesh_class.h +++ b/source/blender/bmesh/bmesh_class.h @@ -67,7 +67,7 @@ typedef struct BMHeader { * - Unitialized to -1 so we can easily tell its not set. * - Used for edge/vert/face, check BMesh.elem_index_dirty for valid index values, * this is abused by various tools which set it dirty. - * - For loops this is used for sorting during tesselation. */ + * - For loops this is used for sorting during tessellation. */ char htype; /* element geometric type (verts/edges/loops/faces) */ char hflag; /* this would be a CD layer, see below */ -- cgit v1.2.3