From 191edd224ab08a8faafb76d51d8298de56c6149f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 5 Jun 2020 18:27:38 +1000 Subject: Cleanup: rename suffix 'conv' to 'convert' --- source/blender/bmesh/intern/bmesh_mesh_convert.c | 1151 ++++++++++++++++++++++ 1 file changed, 1151 insertions(+) create mode 100644 source/blender/bmesh/intern/bmesh_mesh_convert.c (limited to 'source/blender/bmesh/intern/bmesh_mesh_convert.c') diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.c b/source/blender/bmesh/intern/bmesh_mesh_convert.c new file mode 100644 index 00000000000..b8508f7e12c --- /dev/null +++ b/source/blender/bmesh/intern/bmesh_mesh_convert.c @@ -0,0 +1,1151 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup bmesh + * + * BM mesh conversion functions. + * + * \section bm_mesh_conv_shapekey Converting Shape Keys + * + * When converting to/from a Mesh/BMesh you can optionally pass a shape key to edit. + * This has the effect of editing the shape key-block rather then the original mesh vertex coords + * (although additional geometry is still allowed and uses fallback locations on converting). + * + * While this works for any mesh/bmesh this is made use of by entering and exiting edit-mode. + * + * There are comments in code but this should help explain the general + * intention as to how this works converting from/to bmesh. + * \subsection user_pov User Perspective + * + * - Editmode operations when a shape key-block is active edits only that key-block. + * - The first Basis key-block always matches the Mesh verts. + * - Changing vertex locations of _any_ Basis + * will apply offsets to those shape keys using this as their Basis. + * + * \subsection enter_editmode Entering EditMode - #BM_mesh_bm_from_me + * + * - The active key-block is used for BMesh vertex locations on entering edit-mode. + * So obviously the meshes vertex locations remain unchanged and the shape key + * its self is not being edited directly. + * Simply the #BMVert.co is a initialized from active shape key (when its set). + * - All key-blocks are added as CustomData layers (read code for details). + * + * \subsection exit_editmode Exiting EditMode - #BM_mesh_bm_to_me + * + * This is where the most confusing code is! Won't attempt to document the details here, + * for that read the code. + * But basics are as follows. + * + * - Vertex locations (possibly modified from initial active key-block) + * are copied directly into #MVert.co + * (special confusing note that these may be restored later, when editing the 'Basis', read on). + * - if the 'Key' is relative, and the active key-block is the basis for ANY other key-blocks - + * get an array of offsets between the new vertex locations and the original shape key + * (before entering edit-mode), these offsets get applied later on to inactive key-blocks + * using the active one (which we are editing) as their Basis. + * + * Copying the locations back to the shape keys is quite confusing... + * One main area of confusion is that when editing a 'Basis' key-block 'me->key->refkey' + * The coords are written into the mesh, from the users perspective the Basis coords are written + * into the mesh when exiting edit-mode. + * + * When _not_ editing the 'Basis', the original vertex locations + * (stored in the mesh and unchanged during edit-mode), are copied back into the mesh. + * + * This has the effect from the users POV of leaving the mesh un-touched, + * and only editing the active shape key-block. + */ + +#include "DNA_key_types.h" +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_modifier_types.h" +#include "DNA_object_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_alloca.h" +#include "BLI_listbase.h" +#include "BLI_math_vector.h" + +#include "BKE_customdata.h" +#include "BKE_mesh.h" +#include "BKE_mesh_runtime.h" +#include "BKE_multires.h" + +#include "BKE_key.h" +#include "BKE_main.h" + +#include "bmesh.h" +#include "intern/bmesh_private.h" /* For element checking. */ + +void BM_mesh_cd_flag_ensure(BMesh *bm, Mesh *mesh, const char cd_flag) +{ + const char cd_flag_all = BM_mesh_cd_flag_from_bmesh(bm) | cd_flag; + BM_mesh_cd_flag_apply(bm, cd_flag_all); + if (mesh) { + mesh->cd_flag = cd_flag_all; + } +} + +void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag) +{ + /* CustomData_bmesh_init_pool() must run first */ + BLI_assert(bm->vdata.totlayer == 0 || bm->vdata.pool != NULL); + BLI_assert(bm->edata.totlayer == 0 || bm->edata.pool != NULL); + BLI_assert(bm->pdata.totlayer == 0 || bm->pdata.pool != NULL); + + if (cd_flag & ME_CDFLAG_VERT_BWEIGHT) { + if (!CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { + BM_data_layer_add(bm, &bm->vdata, CD_BWEIGHT); + } + } + else { + if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { + BM_data_layer_free(bm, &bm->vdata, CD_BWEIGHT); + } + } + + if (cd_flag & ME_CDFLAG_EDGE_BWEIGHT) { + if (!CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { + BM_data_layer_add(bm, &bm->edata, CD_BWEIGHT); + } + } + else { + if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { + BM_data_layer_free(bm, &bm->edata, CD_BWEIGHT); + } + } + + if (cd_flag & ME_CDFLAG_EDGE_CREASE) { + if (!CustomData_has_layer(&bm->edata, CD_CREASE)) { + BM_data_layer_add(bm, &bm->edata, CD_CREASE); + } + } + else { + if (CustomData_has_layer(&bm->edata, CD_CREASE)) { + BM_data_layer_free(bm, &bm->edata, CD_CREASE); + } + } +} + +char BM_mesh_cd_flag_from_bmesh(BMesh *bm) +{ + char cd_flag = 0; + if (CustomData_has_layer(&bm->vdata, CD_BWEIGHT)) { + cd_flag |= ME_CDFLAG_VERT_BWEIGHT; + } + if (CustomData_has_layer(&bm->edata, CD_BWEIGHT)) { + cd_flag |= ME_CDFLAG_EDGE_BWEIGHT; + } + if (CustomData_has_layer(&bm->edata, CD_CREASE)) { + cd_flag |= ME_CDFLAG_EDGE_CREASE; + } + return cd_flag; +} + +/* Static function for alloc (duplicate in modifiers_bmesh.c) */ +static BMFace *bm_face_create_from_mpoly( + MPoly *mp, MLoop *ml, BMesh *bm, BMVert **vtable, BMEdge **etable) +{ + BMVert **verts = BLI_array_alloca(verts, mp->totloop); + BMEdge **edges = BLI_array_alloca(edges, mp->totloop); + int j; + + for (j = 0; j < mp->totloop; j++, ml++) { + verts[j] = vtable[ml->v]; + edges[j] = etable[ml->e]; + } + + return BM_face_create(bm, verts, edges, mp->totloop, NULL, BM_CREATE_SKIP_CD); +} + +/** + * \brief Mesh -> BMesh + * \param bm: The mesh to write into, while this is typically a newly created BMesh, + * merging into existing data is supported. + * Note the custom-data layout isn't used. + * If more comprehensive merging is needed we should move this into a separate function + * since this should be kept fast for edit-mode switching and storing undo steps. + * + * \warning This function doesn't calculate face normals. + */ +void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshParams *params) +{ + const bool is_new = !(bm->totvert || (bm->vdata.totlayer || bm->edata.totlayer || + bm->pdata.totlayer || bm->ldata.totlayer)); + MVert *mvert; + MEdge *medge; + MLoop *mloop; + MPoly *mp; + KeyBlock *actkey, *block; + BMVert *v, **vtable = NULL; + BMEdge *e, **etable = NULL; + BMFace *f, **ftable = NULL; + float(*keyco)[3] = NULL; + int totloops, i; + CustomData_MeshMasks mask = CD_MASK_BMESH; + CustomData_MeshMasks_update(&mask, ¶ms->cd_mask_extra); + + if (!me || !me->totvert) { + if (me && is_new) { /* No verts? still copy custom-data layout. */ + CustomData_copy(&me->vdata, &bm->vdata, mask.vmask, CD_ASSIGN, 0); + CustomData_copy(&me->edata, &bm->edata, mask.emask, CD_ASSIGN, 0); + CustomData_copy(&me->ldata, &bm->ldata, mask.lmask, CD_ASSIGN, 0); + CustomData_copy(&me->pdata, &bm->pdata, mask.pmask, CD_ASSIGN, 0); + + CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT); + CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE); + CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP); + CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE); + } + return; /* Sanity check. */ + } + + if (is_new) { + CustomData_copy(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, 0); + CustomData_copy(&me->edata, &bm->edata, mask.emask, CD_CALLOC, 0); + CustomData_copy(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, 0); + CustomData_copy(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, 0); + } + else { + CustomData_bmesh_merge(&me->vdata, &bm->vdata, mask.vmask, CD_CALLOC, bm, BM_VERT); + CustomData_bmesh_merge(&me->edata, &bm->edata, mask.emask, CD_CALLOC, bm, BM_EDGE); + CustomData_bmesh_merge(&me->ldata, &bm->ldata, mask.lmask, CD_CALLOC, bm, BM_LOOP); + CustomData_bmesh_merge(&me->pdata, &bm->pdata, mask.pmask, CD_CALLOC, bm, BM_FACE); + } + + /* -------------------------------------------------------------------- */ + /* Shape Key */ + int tot_shape_keys = me->key ? BLI_listbase_count(&me->key->block) : 0; + if (is_new == false) { + tot_shape_keys = min_ii(tot_shape_keys, CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY)); + } + const float(**shape_key_table)[3] = tot_shape_keys ? + BLI_array_alloca(shape_key_table, tot_shape_keys) : + NULL; + + if ((params->active_shapekey != 0) && (me->key != NULL)) { + actkey = BLI_findlink(&me->key->block, params->active_shapekey - 1); + } + else { + actkey = NULL; + } + + if (is_new) { + if (tot_shape_keys || params->add_key_index) { + CustomData_add_layer(&bm->vdata, CD_SHAPE_KEYINDEX, CD_ASSIGN, NULL, 0); + } + } + + if (tot_shape_keys) { + if (is_new) { + /* Check if we need to generate unique ids for the shape-keys. + * This also exists in the file reading code, but is here for a sanity check. */ + if (!me->key->uidgen) { + fprintf(stderr, + "%s had to generate shape key uid's in a situation we shouldn't need to! " + "(bmesh internal error)\n", + __func__); + + me->key->uidgen = 1; + for (block = me->key->block.first; block; block = block->next) { + block->uid = me->key->uidgen++; + } + } + } + + if (actkey && actkey->totelem == me->totvert) { + keyco = params->use_shapekey ? actkey->data : NULL; + if (is_new) { + bm->shapenr = params->active_shapekey; + } + } + + for (i = 0, block = me->key->block.first; i < tot_shape_keys; block = block->next, i++) { + if (is_new) { + CustomData_add_layer_named(&bm->vdata, CD_SHAPEKEY, CD_ASSIGN, NULL, 0, block->name); + int j = CustomData_get_layer_index_n(&bm->vdata, CD_SHAPEKEY, i); + bm->vdata.layers[j].uid = block->uid; + } + shape_key_table[i] = (const float(*)[3])block->data; + } + } + + if (is_new) { + CustomData_bmesh_init_pool(&bm->vdata, me->totvert, BM_VERT); + CustomData_bmesh_init_pool(&bm->edata, me->totedge, BM_EDGE); + CustomData_bmesh_init_pool(&bm->ldata, me->totloop, BM_LOOP); + CustomData_bmesh_init_pool(&bm->pdata, me->totpoly, BM_FACE); + + BM_mesh_cd_flag_apply(bm, me->cd_flag); + } + + const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT); + const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT); + const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE); + const int cd_shape_key_offset = me->key ? CustomData_get_offset(&bm->vdata, CD_SHAPEKEY) : -1; + const int cd_shape_keyindex_offset = is_new && (tot_shape_keys || params->add_key_index) ? + CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX) : + -1; + + vtable = MEM_mallocN(sizeof(BMVert **) * me->totvert, __func__); + + for (i = 0, mvert = me->mvert; i < me->totvert; i++, mvert++) { + v = vtable[i] = BM_vert_create(bm, keyco ? keyco[i] : mvert->co, NULL, BM_CREATE_SKIP_CD); + BM_elem_index_set(v, i); /* set_ok */ + + /* Transfer flag. */ + v->head.hflag = BM_vert_flag_from_mflag(mvert->flag & ~SELECT); + + /* This is necessary for selection counts to work properly. */ + if (mvert->flag & SELECT) { + BM_vert_select_set(bm, v, true); + } + + normal_short_to_float_v3(v->no, mvert->no); + + /* Copy Custom Data */ + CustomData_to_bmesh_block(&me->vdata, &bm->vdata, i, &v->head.data, true); + + if (cd_vert_bweight_offset != -1) { + BM_ELEM_CD_SET_FLOAT(v, cd_vert_bweight_offset, (float)mvert->bweight / 255.0f); + } + + /* Set shape key original index. */ + if (cd_shape_keyindex_offset != -1) { + BM_ELEM_CD_SET_INT(v, cd_shape_keyindex_offset, i); + } + + /* Set shape-key data. */ + if (tot_shape_keys) { + float(*co_dst)[3] = BM_ELEM_CD_GET_VOID_P(v, cd_shape_key_offset); + for (int j = 0; j < tot_shape_keys; j++, co_dst++) { + copy_v3_v3(*co_dst, shape_key_table[j][i]); + } + } + } + if (is_new) { + bm->elem_index_dirty &= ~BM_VERT; /* Added in order, clear dirty flag. */ + } + + etable = MEM_mallocN(sizeof(BMEdge **) * me->totedge, __func__); + + medge = me->medge; + for (i = 0; i < me->totedge; i++, medge++) { + e = etable[i] = BM_edge_create( + bm, vtable[medge->v1], vtable[medge->v2], NULL, BM_CREATE_SKIP_CD); + BM_elem_index_set(e, i); /* set_ok */ + + /* Transfer flags. */ + e->head.hflag = BM_edge_flag_from_mflag(medge->flag & ~SELECT); + + /* This is necessary for selection counts to work properly. */ + if (medge->flag & SELECT) { + BM_edge_select_set(bm, e, true); + } + + /* Copy Custom Data */ + CustomData_to_bmesh_block(&me->edata, &bm->edata, i, &e->head.data, true); + + if (cd_edge_bweight_offset != -1) { + BM_ELEM_CD_SET_FLOAT(e, cd_edge_bweight_offset, (float)medge->bweight / 255.0f); + } + if (cd_edge_crease_offset != -1) { + BM_ELEM_CD_SET_FLOAT(e, cd_edge_crease_offset, (float)medge->crease / 255.0f); + } + } + if (is_new) { + bm->elem_index_dirty &= ~BM_EDGE; /* Added in order, clear dirty flag. */ + } + + /* Only needed for selection. */ + if (me->mselect && me->totselect != 0) { + ftable = MEM_mallocN(sizeof(BMFace **) * me->totpoly, __func__); + } + + mloop = me->mloop; + mp = me->mpoly; + for (i = 0, totloops = 0; i < me->totpoly; i++, mp++) { + BMLoop *l_iter; + BMLoop *l_first; + + f = bm_face_create_from_mpoly(mp, mloop + mp->loopstart, bm, vtable, etable); + if (ftable != NULL) { + ftable[i] = f; + } + + if (UNLIKELY(f == NULL)) { + printf( + "%s: Warning! Bad face in mesh" + " \"%s\" at index %d!, skipping\n", + __func__, + me->id.name + 2, + i); + continue; + } + + /* Don't use 'i' since we may have skipped the face. */ + BM_elem_index_set(f, bm->totface - 1); /* set_ok */ + + /* Transfer flag. */ + f->head.hflag = BM_face_flag_from_mflag(mp->flag & ~ME_FACE_SEL); + + /* This is necessary for selection counts to work properly. */ + if (mp->flag & ME_FACE_SEL) { + BM_face_select_set(bm, f, true); + } + + f->mat_nr = mp->mat_nr; + if (i == me->act_face) { + bm->act_face = f; + } + + int j = mp->loopstart; + l_iter = l_first = BM_FACE_FIRST_LOOP(f); + do { + /* Don't use 'j' since we may have skipped some faces, hence some loops. */ + BM_elem_index_set(l_iter, totloops++); /* set_ok */ + + /* Save index of corresponding #MLoop. */ + CustomData_to_bmesh_block(&me->ldata, &bm->ldata, j++, &l_iter->head.data, true); + } while ((l_iter = l_iter->next) != l_first); + + /* Copy Custom Data */ + CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data, true); + + if (params->calc_face_normal) { + BM_face_normal_update(f); + } + } + if (is_new) { + bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); /* Added in order, clear dirty flag. */ + } + + /* -------------------------------------------------------------------- */ + /* MSelect clears the array elements (avoid adding multiple times). + * + * Take care to keep this last and not use (v/e/ftable) after this. + */ + + if (me->mselect && me->totselect != 0) { + MSelect *msel; + for (i = 0, msel = me->mselect; i < me->totselect; i++, msel++) { + BMElem **ele_p; + switch (msel->type) { + case ME_VSEL: + ele_p = (BMElem **)&vtable[msel->index]; + break; + case ME_ESEL: + ele_p = (BMElem **)&etable[msel->index]; + break; + case ME_FSEL: + ele_p = (BMElem **)&ftable[msel->index]; + break; + default: + continue; + } + + if (*ele_p != NULL) { + BM_select_history_store_notest(bm, *ele_p); + *ele_p = NULL; + } + } + } + else { + BM_select_history_clear(bm); + } + + MEM_freeN(vtable); + MEM_freeN(etable); + if (ftable) { + MEM_freeN(ftable); + } +} + +/** + * \brief BMesh -> Mesh + */ +static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert) +{ + const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX); + BMVert **vertMap = NULL; + BMVert *eve; + int i = 0; + BMIter iter; + + /* Caller needs to ensure this. */ + BLI_assert(ototvert > 0); + + vertMap = MEM_callocN(sizeof(*vertMap) * ototvert, "vertMap"); + if (cd_shape_keyindex_offset != -1) { + BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { + const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); + if ((keyi != ORIGINDEX_NONE) && (keyi < ototvert) && + /* Not fool-proof, but chances are if we have many verts with the same index, + * we will want to use the first one, + * since the second is more likely to be a duplicate. */ + (vertMap[keyi] == NULL)) { + vertMap[keyi] = eve; + } + } + } + else { + BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { + if (i < ototvert) { + vertMap[i] = eve; + } + else { + break; + } + } + } + + return vertMap; +} + +/** + * Returns custom-data shapekey index from a keyblock or -1 + * \note could split this out into a more generic function. + */ +static int bm_to_mesh_shape_layer_index_from_kb(BMesh *bm, KeyBlock *currkey) +{ + int i; + int j = 0; + + for (i = 0; i < bm->vdata.totlayer; i++) { + if (bm->vdata.layers[i].type == CD_SHAPEKEY) { + if (currkey->uid == bm->vdata.layers[i].uid) { + return j; + } + j++; + } + } + return -1; +} + +BLI_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e) +{ + /* This is a cheap way to set the edge draw, its not precise and will + * pick the first 2 faces an edge uses. + * The dot comparison is a little arbitrary, but set so that a 5 subd + * IcoSphere won't vanish but subd 6 will (as with pre-bmesh Blender). */ + + if (/* (med->flag & ME_EDGEDRAW) && */ /* Assume to be true. */ + (e->l && (e->l != e->l->radial_next)) && + (dot_v3v3(e->l->f->no, e->l->radial_next->f->no) > 0.9995f)) { + med->flag &= ~ME_EDGEDRAW; + } + else { + med->flag |= ME_EDGEDRAW; + } +} + +/** + * + * \param bmain: May be NULL in case \a calc_object_remap parameter option is not set. + */ +void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMeshParams *params) +{ + MEdge *med; + BMVert *v, *eve; + BMEdge *e; + BMFace *f; + BMIter iter; + int i, j; + + const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT); + const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT); + const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE); + const int cd_shape_keyindex_offset = CustomData_get_offset(&bm->vdata, CD_SHAPE_KEYINDEX); + + MVert *oldverts = NULL; + const int ototvert = me->totvert; + + if (me->key && (cd_shape_keyindex_offset != -1)) { + /* Keep the old verts in case we are working on* a key, which is done at the end. */ + + /* Use the array in-place instead of duplicating the array. */ +#if 0 + oldverts = MEM_dupallocN(me->mvert); +#else + oldverts = me->mvert; + me->mvert = NULL; + CustomData_update_typemap(&me->vdata); + CustomData_set_layer(&me->vdata, CD_MVERT, NULL); +#endif + } + + /* Free custom data. */ + CustomData_free(&me->vdata, me->totvert); + CustomData_free(&me->edata, me->totedge); + CustomData_free(&me->fdata, me->totface); + CustomData_free(&me->ldata, me->totloop); + CustomData_free(&me->pdata, me->totpoly); + + /* Add new custom data. */ + me->totvert = bm->totvert; + me->totedge = bm->totedge; + me->totloop = bm->totloop; + me->totpoly = bm->totface; + /* Will be overwritten with a valid value if 'dotess' is set, otherwise we + * end up with 'me->totface' and me->mface == NULL which can crash T28625. */ + me->totface = 0; + me->act_face = -1; + + { + CustomData_MeshMasks mask = CD_MASK_MESH; + CustomData_MeshMasks_update(&mask, ¶ms->cd_mask_extra); + CustomData_copy(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert); + CustomData_copy(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge); + CustomData_copy(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop); + CustomData_copy(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly); + } + + MVert *mvert = bm->totvert ? MEM_callocN(sizeof(MVert) * bm->totvert, "bm_to_me.vert") : NULL; + MEdge *medge = bm->totedge ? MEM_callocN(sizeof(MEdge) * bm->totedge, "bm_to_me.edge") : NULL; + MLoop *mloop = bm->totloop ? MEM_callocN(sizeof(MLoop) * bm->totloop, "bm_to_me.loop") : NULL; + MPoly *mpoly = bm->totface ? MEM_callocN(sizeof(MPoly) * bm->totface, "bm_to_me.poly") : NULL; + + CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert); + CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge); + CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, mloop, me->totloop); + CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, mpoly, me->totpoly); + + me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm); + + /* This is called again, 'dotess' arg is used there. */ + BKE_mesh_update_customdata_pointers(me, 0); + + i = 0; + BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { + copy_v3_v3(mvert->co, v->co); + normal_float_to_short_v3(mvert->no, v->no); + + mvert->flag = BM_vert_flag_to_mflag(v); + + BM_elem_index_set(v, i); /* set_inline */ + + /* Copy over custom-data. */ + CustomData_from_bmesh_block(&bm->vdata, &me->vdata, v->head.data, i); + + if (cd_vert_bweight_offset != -1) { + mvert->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(v, cd_vert_bweight_offset); + } + + i++; + mvert++; + + BM_CHECK_ELEMENT(v); + } + bm->elem_index_dirty &= ~BM_VERT; + + med = medge; + i = 0; + BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) { + med->v1 = BM_elem_index_get(e->v1); + med->v2 = BM_elem_index_get(e->v2); + + med->flag = BM_edge_flag_to_mflag(e); + + BM_elem_index_set(e, i); /* set_inline */ + + /* Copy over custom-data. */ + CustomData_from_bmesh_block(&bm->edata, &me->edata, e->head.data, i); + + bmesh_quick_edgedraw_flag(med, e); + + if (cd_edge_crease_offset != -1) { + med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_crease_offset); + } + if (cd_edge_bweight_offset != -1) { + med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(e, cd_edge_bweight_offset); + } + + i++; + med++; + BM_CHECK_ELEMENT(e); + } + bm->elem_index_dirty &= ~BM_EDGE; + + i = 0; + j = 0; + BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { + BMLoop *l_iter, *l_first; + mpoly->loopstart = j; + mpoly->totloop = f->len; + mpoly->mat_nr = f->mat_nr; + mpoly->flag = BM_face_flag_to_mflag(f); + + l_iter = l_first = BM_FACE_FIRST_LOOP(f); + do { + mloop->e = BM_elem_index_get(l_iter->e); + mloop->v = BM_elem_index_get(l_iter->v); + + /* Copy over custom-data. */ + CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l_iter->head.data, j); + + j++; + mloop++; + BM_CHECK_ELEMENT(l_iter); + BM_CHECK_ELEMENT(l_iter->e); + BM_CHECK_ELEMENT(l_iter->v); + } while ((l_iter = l_iter->next) != l_first); + + if (f == bm->act_face) { + me->act_face = i; + } + + /* Copy over custom-data. */ + CustomData_from_bmesh_block(&bm->pdata, &me->pdata, f->head.data, i); + + i++; + mpoly++; + BM_CHECK_ELEMENT(f); + } + + /* Patch hook indices and vertex parents. */ + if (params->calc_object_remap && (ototvert > 0)) { + BLI_assert(bmain != NULL); + Object *ob; + ModifierData *md; + BMVert **vertMap = NULL; + + for (ob = bmain->objects.first; ob; ob = ob->id.next) { + if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) { + + if (vertMap == NULL) { + vertMap = bm_to_mesh_vertex_map(bm, ototvert); + } + + if (ob->par1 < ototvert) { + eve = vertMap[ob->par1]; + if (eve) { + ob->par1 = BM_elem_index_get(eve); + } + } + if (ob->par2 < ototvert) { + eve = vertMap[ob->par2]; + if (eve) { + ob->par2 = BM_elem_index_get(eve); + } + } + if (ob->par3 < ototvert) { + eve = vertMap[ob->par3]; + if (eve) { + ob->par3 = BM_elem_index_get(eve); + } + } + } + if (ob->data == me) { + for (md = ob->modifiers.first; md; md = md->next) { + if (md->type == eModifierType_Hook) { + HookModifierData *hmd = (HookModifierData *)md; + + if (vertMap == NULL) { + vertMap = bm_to_mesh_vertex_map(bm, ototvert); + } + + for (i = j = 0; i < hmd->totindex; i++) { + if (hmd->indexar[i] < ototvert) { + eve = vertMap[hmd->indexar[i]]; + + if (eve) { + hmd->indexar[j++] = BM_elem_index_get(eve); + } + } + else { + j++; + } + } + + hmd->totindex = j; + } + } + } + } + + if (vertMap) { + MEM_freeN(vertMap); + } + } + + BKE_mesh_update_customdata_pointers(me, false); + + { + BMEditSelection *selected; + me->totselect = BLI_listbase_count(&(bm->selected)); + + MEM_SAFE_FREE(me->mselect); + if (me->totselect != 0) { + me->mselect = MEM_mallocN(sizeof(MSelect) * me->totselect, "Mesh selection history"); + } + + for (i = 0, selected = bm->selected.first; selected; i++, selected = selected->next) { + if (selected->htype == BM_VERT) { + me->mselect[i].type = ME_VSEL; + } + else if (selected->htype == BM_EDGE) { + me->mselect[i].type = ME_ESEL; + } + else if (selected->htype == BM_FACE) { + me->mselect[i].type = ME_FSEL; + } + + me->mselect[i].index = BM_elem_index_get(selected->ele); + } + } + + /* See comment below, this logic is in twice. */ + + if (me->key) { + KeyBlock *currkey; + KeyBlock *actkey = BLI_findlink(&me->key->block, bm->shapenr - 1); + + float(*ofs)[3] = NULL; + + /* Go through and find any shape-key custom-data layers + * that might not have corresponding KeyBlocks, and add them if necessary. */ + j = 0; + for (i = 0; i < bm->vdata.totlayer; i++) { + if (bm->vdata.layers[i].type != CD_SHAPEKEY) { + continue; + } + + for (currkey = me->key->block.first; currkey; currkey = currkey->next) { + if (currkey->uid == bm->vdata.layers[i].uid) { + break; + } + } + + if (!currkey) { + currkey = BKE_keyblock_add(me->key, bm->vdata.layers[i].name); + currkey->uid = bm->vdata.layers[i].uid; + } + + j++; + } + + /* Editing the base key should update others. */ + if (/* Only need offsets for relative shape keys. */ + (me->key->type == KEY_RELATIVE) && + + /* Unlikely, but the active key may not be valid if the + * BMesh and the mesh are out of sync. */ + (actkey != NULL) && + + /* Not used here, but 'oldverts' is used later for applying 'ofs'. */ + (oldverts != NULL) && + + /* Needed for referencing oldverts. */ + (cd_shape_keyindex_offset != -1)) { + + const bool act_is_basis = BKE_keyblock_is_basis(me->key, bm->shapenr - 1); + + /* Active key is a base. */ + if (act_is_basis) { + const float(*fp)[3] = actkey->data; + + ofs = MEM_callocN(sizeof(float) * 3 * bm->totvert, "currkey->data"); + mvert = me->mvert; + BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { + const int keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); + + /* Could use 'eve->co' or 'mvert->co', they're the same at this point. */ + if (keyi != ORIGINDEX_NONE && keyi < actkey->totelem) { + sub_v3_v3v3(ofs[i], mvert->co, fp[keyi]); + } + else { + /* If there are new vertices in the mesh, we can't propagate the offset + * because it will only work for the existing vertices and not the new + * ones, creating a mess when doing e.g. subdivide + translate. */ + MEM_freeN(ofs); + ofs = NULL; + break; + } + + mvert++; + } + } + } + + for (currkey = me->key->block.first; currkey; currkey = currkey->next) { + const bool apply_offset = (ofs && (currkey != actkey) && + (bm->shapenr - 1 == currkey->relative)); + int cd_shape_offset; + int keyi; + const float(*ofs_pt)[3] = ofs; + float *newkey, (*oldkey)[3], *fp; + + j = bm_to_mesh_shape_layer_index_from_kb(bm, currkey); + cd_shape_offset = CustomData_get_n_offset(&bm->vdata, CD_SHAPEKEY, j); + if (cd_shape_offset < 0) { + /* The target Mesh has more shapekeys than the BMesh. */ + continue; + } + + fp = newkey = MEM_callocN(me->key->elemsize * bm->totvert, "currkey->data"); + oldkey = currkey->data; + + mvert = me->mvert; + BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) { + + if (currkey == actkey) { + copy_v3_v3(fp, eve->co); + + if (actkey != me->key->refkey) { /* Important see bug T30771. */ + if (cd_shape_keyindex_offset != -1) { + if (oldverts) { + keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset); + if (keyi != ORIGINDEX_NONE && keyi < currkey->totelem) { /* Valid old vertex. */ + copy_v3_v3(mvert->co, oldverts[keyi].co); + } + } + } + } + } + else if (j != -1) { + /* In most cases this runs. */ + copy_v3_v3(fp, BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset)); + } + else if ((oldkey != NULL) && (cd_shape_keyindex_offset != -1) && + ((keyi = BM_ELEM_CD_GET_INT(eve, cd_shape_keyindex_offset)) != ORIGINDEX_NONE) && + (keyi < currkey->totelem)) { + /* Old method of reconstructing keys via vertice's original key indices, + * currently used if the new method above fails + * (which is theoretically possible in certain cases of undo). */ + copy_v3_v3(fp, oldkey[keyi]); + } + else { + /* Fail! fill in with dummy value. */ + copy_v3_v3(fp, mvert->co); + } + + /* Propagate edited basis offsets to other shapes. */ + if (apply_offset) { + add_v3_v3(fp, *ofs_pt++); + /* Apply back new coordinates of offsetted shape-keys into BMesh. + * Otherwise, in case we call again BM_mesh_bm_to_me on same BMesh, + * we'll apply diff from previous call to BM_mesh_bm_to_me, + * to shape-key values from *original creation of the BMesh*. See T50524. */ + copy_v3_v3(BM_ELEM_CD_GET_VOID_P(eve, cd_shape_offset), fp); + } + + fp += 3; + mvert++; + } + + currkey->totelem = bm->totvert; + if (currkey->data) { + MEM_freeN(currkey->data); + } + currkey->data = newkey; + } + + if (ofs) { + MEM_freeN(ofs); + } + } + + /* Run this even when shape keys aren't used since it may be used for hooks or vertex parents. */ + if (params->update_shapekey_indices) { + /* We have written a new shape key, if this mesh is _not_ going to be freed, + * update the shape key indices to match the newly updated. */ + if (cd_shape_keyindex_offset != -1) { + BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { + BM_ELEM_CD_SET_INT(eve, cd_shape_keyindex_offset, i); + } + } + } + + if (oldverts != NULL) { + MEM_freeN(oldverts); + } + + /* Topology could be changed, ensure mdisps are ok. */ + multires_topology_changed(me); + + /* To be removed as soon as COW is enabled by default.. */ + BKE_mesh_runtime_clear_geometry(me); +} + +/** + * A version of #BM_mesh_bm_to_me intended for getting the mesh + * to pass to the modifier stack for evaluation, + * instead of mode switching (where we make sure all data is kept + * and do expensive lookups to maintain shape keys). + * + * Key differences: + * + * - Don't support merging with existing mesh. + * - Ignore shape-keys. + * - Ignore vertex-parents. + * - Ignore selection history. + * - Uses simpler method to calculate #ME_EDGEDRAW + * - Uses #CD_MASK_DERIVEDMESH instead of #CD_MASK_MESH. + * + * \note Was `cddm_from_bmesh_ex` in 2.7x, removed `MFace` support. + */ +void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *cd_mask_extra) +{ + /* Must be an empty mesh. */ + BLI_assert(me->totvert == 0); + BLI_assert(cd_mask_extra == NULL || (cd_mask_extra->vmask & CD_MASK_SHAPEKEY) == 0); + + me->totvert = bm->totvert; + me->totedge = bm->totedge; + me->totface = 0; + me->totloop = bm->totloop; + me->totpoly = bm->totface; + + CustomData_add_layer(&me->vdata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totvert); + CustomData_add_layer(&me->edata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totedge); + CustomData_add_layer(&me->pdata, CD_ORIGINDEX, CD_CALLOC, NULL, bm->totface); + + CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, bm->totvert); + CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, NULL, bm->totedge); + CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, bm->totloop); + CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, bm->totface); + + /* Don't process shape-keys, we only feed them through the modifier stack as needed, + * e.g. for applying modifiers or the like. */ + CustomData_MeshMasks mask = CD_MASK_DERIVEDMESH; + if (cd_mask_extra != NULL) { + CustomData_MeshMasks_update(&mask, cd_mask_extra); + } + mask.vmask &= ~CD_MASK_SHAPEKEY; + CustomData_merge(&bm->vdata, &me->vdata, mask.vmask, CD_CALLOC, me->totvert); + CustomData_merge(&bm->edata, &me->edata, mask.emask, CD_CALLOC, me->totedge); + CustomData_merge(&bm->ldata, &me->ldata, mask.lmask, CD_CALLOC, me->totloop); + CustomData_merge(&bm->pdata, &me->pdata, mask.pmask, CD_CALLOC, me->totpoly); + + BKE_mesh_update_customdata_pointers(me, false); + + BMIter iter; + BMVert *eve; + BMEdge *eed; + BMFace *efa; + MVert *mvert = me->mvert; + MEdge *medge = me->medge; + MLoop *mloop = me->mloop; + MPoly *mpoly = me->mpoly; + int *index, add_orig; + unsigned int i, j; + + const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT); + const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT); + const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE); + + me->runtime.deformed_only = true; + + /* Don't add origindex layer if one already exists. */ + add_orig = !CustomData_has_layer(&bm->pdata, CD_ORIGINDEX); + + index = CustomData_get_layer(&me->vdata, CD_ORIGINDEX); + + BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) { + MVert *mv = &mvert[i]; + + copy_v3_v3(mv->co, eve->co); + + BM_elem_index_set(eve, i); /* set_inline */ + + normal_float_to_short_v3(mv->no, eve->no); + + mv->flag = BM_vert_flag_to_mflag(eve); + + if (cd_vert_bweight_offset != -1) { + mv->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eve, cd_vert_bweight_offset); + } + + if (add_orig) { + *index++ = i; + } + + CustomData_from_bmesh_block(&bm->vdata, &me->vdata, eve->head.data, i); + } + bm->elem_index_dirty &= ~BM_VERT; + + index = CustomData_get_layer(&me->edata, CD_ORIGINDEX); + BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) { + MEdge *med = &medge[i]; + + BM_elem_index_set(eed, i); /* set_inline */ + + med->v1 = BM_elem_index_get(eed->v1); + med->v2 = BM_elem_index_get(eed->v2); + + med->flag = BM_edge_flag_to_mflag(eed); + + /* Handle this differently to editmode switching, + * only enable draw for single user edges rather then calculating angle. */ + if ((med->flag & ME_EDGEDRAW) == 0) { + if (eed->l && eed->l == eed->l->radial_next) { + med->flag |= ME_EDGEDRAW; + } + } + + if (cd_edge_crease_offset != -1) { + med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_crease_offset); + } + if (cd_edge_bweight_offset != -1) { + med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_bweight_offset); + } + + CustomData_from_bmesh_block(&bm->edata, &me->edata, eed->head.data, i); + if (add_orig) { + *index++ = i; + } + } + bm->elem_index_dirty &= ~BM_EDGE; + + index = CustomData_get_layer(&me->pdata, CD_ORIGINDEX); + j = 0; + BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) { + BMLoop *l_iter; + BMLoop *l_first; + MPoly *mp = &mpoly[i]; + + BM_elem_index_set(efa, i); /* set_inline */ + + mp->totloop = efa->len; + mp->flag = BM_face_flag_to_mflag(efa); + mp->loopstart = j; + mp->mat_nr = efa->mat_nr; + + l_iter = l_first = BM_FACE_FIRST_LOOP(efa); + do { + mloop->v = BM_elem_index_get(l_iter->v); + mloop->e = BM_elem_index_get(l_iter->e); + CustomData_from_bmesh_block(&bm->ldata, &me->ldata, l_iter->head.data, j); + + BM_elem_index_set(l_iter, j); /* set_inline */ + + j++; + mloop++; + } while ((l_iter = l_iter->next) != l_first); + + CustomData_from_bmesh_block(&bm->pdata, &me->pdata, efa->head.data, i); + + if (add_orig) { + *index++ = i; + } + } + bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP); + + me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm); +} -- cgit v1.2.3