From be038b844cb53bc228d3e98bfe09071560930cde Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Wed, 7 Sep 2022 00:06:31 -0500 Subject: Cleanup: Tweak naming for recently added mesh accessors Use `verts` instead of `vertices` and `polys` instead of `polygons` in the API added in 05952aa94d33eeb50. This aligns better with existing naming where the shorter names are much more common. --- source/blender/bmesh/intern/bmesh_mesh_convert.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/bmesh/intern/bmesh_mesh_convert.cc') diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc index 257134e7661..fe9369fd652 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc +++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc @@ -366,7 +366,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar const int *material_indices = (const int *)CustomData_get_layer_named( &me->pdata, CD_PROP_INT32, "material_index"); - Span mvert = me->vertices(); + Span mvert = me->verts(); Array vtable(me->totvert); for (const int i : mvert.index_range()) { BMVert *v = vtable[i] = BM_vert_create( @@ -444,7 +444,7 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar bm->elem_index_dirty &= ~BM_EDGE; /* Added in order, clear dirty flag. */ } - const Span mpoly = me->polygons(); + const Span mpoly = me->polys(); const Span mloop = me->loops(); /* Only needed for selection. */ @@ -1307,9 +1307,9 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks * BMVert *eve; BMEdge *eed; BMFace *efa; - MutableSpan mvert = me->vertices_for_write(); + MutableSpan mvert = me->verts_for_write(); MutableSpan medge = me->edges_for_write(); - MutableSpan mpoly = me->polygons_for_write(); + MutableSpan mpoly = me->polys_for_write(); MutableSpan loops = me->loops_for_write(); MLoop *mloop = loops.data(); unsigned int i, j; -- cgit v1.2.3