From 0423d2b25256101b697c3007bb9b39a358ff50ce Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 7 Sep 2013 08:13:39 +0000 Subject: changes to grid fill - use 4 weights for vertex customdata blending (was previously only using 2) - option for simple blending, which blends locations using weights too and doesn't attempt to maintain the shape, useful for flat surfaces or times when keeping the shape gives odd results. --- source/blender/bmesh/intern/bmesh_opdefines.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c') diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index e6291cac241..0bd4907eab9 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -542,6 +542,7 @@ static BMOpDefine bmo_grid_fill_def = { /* restricts edges to groups. maps edges to integer */ {"mat_nr", BMO_OP_SLOT_INT}, /* material to use */ {"use_smooth", BMO_OP_SLOT_BOOL}, /* smooth state to use */ + {"use_interp_simple", BMO_OP_SLOT_BOOL}, /* use simple interpolation */ {{'\0'}}, }, /* slots_out */ -- cgit v1.2.3