From 34d98cfe61bd34aa742879a31ba0da01d32d7e3a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 26 Sep 2018 09:45:14 +1000 Subject: BMesh: spin option to merge first/last For 360d revolutions this is almost always whats intended, enable by default. --- source/blender/bmesh/intern/bmesh_opdefines.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/bmesh/intern/bmesh_opdefines.c') diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index 891a15d4184..7abf05044dd 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -1389,6 +1389,7 @@ static BMOpDefine bmo_spin_def = { {"angle", BMO_OP_SLOT_FLT}, /* total rotation angle (radians) */ {"space", BMO_OP_SLOT_MAT}, /* matrix to define the space (typically object matrix) */ {"steps", BMO_OP_SLOT_INT}, /* number of steps */ + {"use_merge", BMO_OP_SLOT_BOOL}, /* Merge first/last when the angle is a full revolution. */ {"use_normal_flip", BMO_OP_SLOT_BOOL}, /* Create faces with reversed direction. */ {"use_duplicate", BMO_OP_SLOT_BOOL}, /* duplicate or extrude? */ {{'\0'}}, -- cgit v1.2.3