From a82af0d220835970f83c63ade5e1b2309a993ec5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 23 Oct 2012 06:13:56 +0000 Subject: add option to planar decimator to collapse all verts that define face boundries (verts that 2 faces share and have 2 edge users). avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models) --- source/blender/bmesh/operators/bmo_dissolve.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/bmesh/operators/bmo_dissolve.c') diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index 41fe6b4dfec..ce6ecfc7b6f 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -483,8 +483,9 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op) BMOpSlot *vinput = BMO_slot_get(op, "verts"); const float angle_max = (float)M_PI / 2.0f; const float angle_limit = minf(angle_max, BMO_slot_float_get(op, "angle_limit")); + const int do_dissolve_boundaries = BMO_slot_bool_get(op, "use_dissolve_boundaries"); - BM_mesh_decimate_dissolve_ex(bm, angle_limit, + BM_mesh_decimate_dissolve_ex(bm, angle_limit, do_dissolve_boundaries, vinput->data.p, vinput->len, einput->data.p, einput->len); } -- cgit v1.2.3