From c3deb16c16f816848e2f1e411617e89ccbc98422 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 27 Jun 2014 20:11:23 +1000 Subject: BMesh: add ability not to delete vertex when collapsing --- source/blender/bmesh/operators/bmo_dissolve.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/bmesh/operators/bmo_dissolve.c') diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c index 36a936c6622..93296c51f8e 100644 --- a/source/blender/bmesh/operators/bmo_dissolve.c +++ b/source/blender/bmesh/operators/bmo_dissolve.c @@ -216,7 +216,7 @@ void bmo_dissolve_faces_exec(BMesh *bm, BMOperator *op) BM_ITER_MESH_MUTABLE (v, v_next, &viter, bm, BM_VERTS_OF_MESH) { if (BMO_elem_flag_test(bm, v, VERT_MARK)) { if (BM_vert_edge_count(v) == 2) { - BM_vert_collapse_edge(bm, v->e, v, true); + BM_vert_collapse_edge(bm, v->e, v, true, true); } } } @@ -328,7 +328,7 @@ void bmo_dissolve_edges_exec(BMesh *bm, BMOperator *op) BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) { if (BMO_elem_flag_test(bm, v, VERT_MARK)) { if (BM_vert_edge_count(v) == 2) { - BM_vert_collapse_edge(bm, v->e, v, true); + BM_vert_collapse_edge(bm, v->e, v, true, true); } } } @@ -410,7 +410,7 @@ void bmo_dissolve_verts_exec(BMesh *bm, BMOperator *op) BM_ITER_MESH_MUTABLE (v, v_next, &iter, bm, BM_VERTS_OF_MESH) { if (BMO_elem_flag_test(bm, v, VERT_MARK)) { if (BM_vert_edge_count(v) == 2) { - BM_vert_collapse_edge(bm, v->e, v, true); + BM_vert_collapse_edge(bm, v->e, v, true, true); } } } -- cgit v1.2.3