From 1a5027449aafc55c571ad125fd2c81f22a3fc42a Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 22 Feb 2021 12:24:22 +0100 Subject: Fix proportional connected not working with loose edges due to hidden geometry This was introduced in the new geodesic distances algorithm for proportional editing. When all faces of an edge are hidden, that edge should be considered as loose geometry. Initial patch by Pablo with modifications by Brecht. Differential Revision: https://developer.blender.org/D10488 --- source/blender/bmesh/bmesh_class.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/bmesh') diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h index 65f3d8bbad3..7cbad1ed069 100644 --- a/source/blender/bmesh/bmesh_class.h +++ b/source/blender/bmesh/bmesh_class.h @@ -373,7 +373,8 @@ enum { BM_ELEM_DRAW = (1 << 5), /* edge display */ /* spare tag, assumed dirty, use define in each function to name based on use */ - // _BM_ELEM_TAG_ALT = (1 << 6), // UNUSED + BM_ELEM_TAG_ALT = (1 << 6), + /** * For low level internal API tagging, * since tools may want to tag verts and not have functions clobber them. -- cgit v1.2.3