From 84bf3e48c098d6971bab0ac55b4f413adc04708e Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 6 Jul 2012 23:56:59 +0000 Subject: style cleanup: use c style comments in C code --- source/blender/bmesh/intern/bmesh_opdefines.c | 124 +++++++++++++------------- 1 file changed, 62 insertions(+), 62 deletions(-) (limited to 'source/blender/bmesh') diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c index b6d9fbc85a2..c80a88d280e 100644 --- a/source/blender/bmesh/intern/bmesh_opdefines.c +++ b/source/blender/bmesh/intern/bmesh_opdefines.c @@ -99,11 +99,11 @@ */ static BMOpDefine bmo_smooth_vert_def = { "smooth_vert", - {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices - {BMO_OP_SLOT_BOOL, "mirror_clip_x"}, //set vertices close to the x axis before the operation to 0 - {BMO_OP_SLOT_BOOL, "mirror_clip_y"}, //set vertices close to the y axis before the operation to 0 - {BMO_OP_SLOT_BOOL, "mirror_clip_z"}, //set vertices close to the z axis before the operation to 0 - {BMO_OP_SLOT_FLT, "clipdist"}, //clipping threshod for the above three slots + {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertices */ + {BMO_OP_SLOT_BOOL, "mirror_clip_x"}, /* set vertices close to the x axis before the operation to 0 */ + {BMO_OP_SLOT_BOOL, "mirror_clip_y"}, /* set vertices close to the y axis before the operation to 0 */ + {BMO_OP_SLOT_BOOL, "mirror_clip_z"}, /* set vertices close to the z axis before the operation to 0 */ + {BMO_OP_SLOT_FLT, "clipdist"}, /* clipping threshod for the above three slots */ {0} /* null-terminating sentinel */, }, bmo_smooth_vert_exec, @@ -119,7 +119,7 @@ static BMOpDefine bmo_smooth_vert_def = { static BMOpDefine bmo_recalc_face_normals_def = { "recalc_face_normals", {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, - {BMO_OP_SLOT_BOOL, "do_flip"}, //internal flag, used by bmesh_rationalize_normals + {BMO_OP_SLOT_BOOL, "do_flip"}, /* internal flag, used by bmesh_rationalize_normals */ {0} /* null-terminating sentinel */, }, bmo_recalc_face_normals_exec, @@ -138,10 +138,10 @@ static BMOpDefine bmo_recalc_face_normals_def = { */ static BMOpDefine bmo_region_extend_def = { "region_extend", - {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry - {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, //output slot, computed boundary geometry. - {BMO_OP_SLOT_BOOL, "constrict"}, //find boundary inside the regions, not outside. - {BMO_OP_SLOT_BOOL, "use_faces"}, //extend from faces instead of edges + {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, /* input geometry */ + {BMO_OP_SLOT_ELEMENT_BUF, "geomout"}, /* output slot, computed boundary geometry. */ + {BMO_OP_SLOT_BOOL, "constrict"}, /* find boundary inside the regions, not outside. */ + {BMO_OP_SLOT_BOOL, "use_faces"}, /* extend from faces instead of edges */ {0} /* null-terminating sentinel */, }, bmo_region_extend_exec, @@ -156,9 +156,9 @@ static BMOpDefine bmo_region_extend_def = { */ static BMOpDefine bmo_rotate_edges_def = { "rotate_edges", - {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges - {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, //newly spun edges - {BMO_OP_SLOT_BOOL, "ccw"}, //rotate edge counter-clockwise if true, othewise clockwise + {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */ + {BMO_OP_SLOT_ELEMENT_BUF, "edgeout"}, /* newly spun edges */ + {BMO_OP_SLOT_BOOL, "ccw"}, /* rotate edge counter-clockwise if true, othewise clockwise */ {0} /* null-terminating sentinel */, }, bmo_rotate_edges_exec, @@ -173,7 +173,7 @@ static BMOpDefine bmo_rotate_edges_def = { */ static BMOpDefine bmo_reverse_faces_def = { "reverse_faces", - {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, //input faces + {{BMO_OP_SLOT_ELEMENT_BUF, "faces"}, /* input faces */ {0} /* null-terminating sentinel */, }, bmo_reverse_faces_exec, @@ -188,9 +188,9 @@ static BMOpDefine bmo_reverse_faces_def = { */ static BMOpDefine bmo_bisect_edges_def = { "bisect_edges", - {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, //input edges - {BMO_OP_SLOT_INT, "numcuts"}, //number of cuts - {BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, //newly created vertices and edges + {{BMO_OP_SLOT_ELEMENT_BUF, "edges"}, /* input edges */ + {BMO_OP_SLOT_INT, "numcuts"}, /* number of cuts */ + {BMO_OP_SLOT_ELEMENT_BUF, "outsplit"}, /* newly created vertices and edges */ {0} /* null-terminating sentinel */, }, bmo_bisect_edges_exec, @@ -207,13 +207,13 @@ static BMOpDefine bmo_bisect_edges_def = { static BMOpDefine bmo_mirror_def = { "mirror", - {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, //input geometry - {BMO_OP_SLOT_MAT, "mat"}, //matrix defining the mirror transformation - {BMO_OP_SLOT_FLT, "mergedist"}, //maximum distance for merging. does no merging if 0. - {BMO_OP_SLOT_ELEMENT_BUF, "newout"}, //output geometry, mirrored - {BMO_OP_SLOT_INT, "axis"}, //the axis to use, 0, 1, or 2 for x, y, z - {BMO_OP_SLOT_BOOL, "mirror_u"}, //mirror UVs across the u axis - {BMO_OP_SLOT_BOOL, "mirror_v"}, //mirror UVs across the v axis + {{BMO_OP_SLOT_ELEMENT_BUF, "geom"}, /* input geometry */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix defining the mirror transformation */ + {BMO_OP_SLOT_FLT, "mergedist"}, /* maximum distance for merging. does no merging if 0. */ + {BMO_OP_SLOT_ELEMENT_BUF, "newout"}, /* output geometry, mirrored */ + {BMO_OP_SLOT_INT, "axis"}, /* the axis to use, 0, 1, or 2 for x, y, z */ + {BMO_OP_SLOT_BOOL, "mirror_u"}, /* mirror UVs across the u axis */ + {BMO_OP_SLOT_BOOL, "mirror_v"}, /* mirror UVs across the v axis */ {0, /* null-terminating sentinel */}}, bmo_mirror_exec, 0, @@ -230,9 +230,9 @@ static BMOpDefine bmo_mirror_def = { */ static BMOpDefine bmo_find_doubles_def = { "find_doubles", - {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input vertices - {BMO_OP_SLOT_ELEMENT_BUF, "keep_verts"}, //list of verts to keep - {BMO_OP_SLOT_FLT, "dist"}, //minimum distance + {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input vertices */ + {BMO_OP_SLOT_ELEMENT_BUF, "keep_verts"}, /* list of verts to keep */ + {BMO_OP_SLOT_FLT, "dist"}, /* minimum distance */ {BMO_OP_SLOT_MAPPING, "targetmapout"}, {0, /* null-terminating sentinel */}}, bmo_find_doubles_exec, @@ -247,8 +247,8 @@ static BMOpDefine bmo_find_doubles_def = { */ static BMOpDefine bmo_remove_doubles_def = { "remove_doubles", - {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts - {BMO_OP_SLOT_FLT, "dist"}, //minimum distance + {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input verts */ + {BMO_OP_SLOT_FLT, "dist"}, /* minimum distance */ {0, /* null-terminating sentinel */}}, bmo_remove_doubles_exec, BMO_OP_FLAG_UNTAN_MULTIRES, @@ -263,8 +263,8 @@ static BMOpDefine bmo_remove_doubles_def = { */ static BMOpDefine bmo_automerge_def = { "automerge", - {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, //input verts - {BMO_OP_SLOT_FLT, "dist"}, //minimum distance + {{BMO_OP_SLOT_ELEMENT_BUF, "verts"}, /* input verts */ + {BMO_OP_SLOT_FLT, "dist"}, /* minimum distance */ {0, /* null-terminating sentinel */}}, bmo_automerge_exec, BMO_OP_FLAG_UNTAN_MULTIRES, @@ -916,11 +916,11 @@ static BMOpDefine bmo_split_edges_def = { */ static BMOpDefine bmo_create_grid_def = { "create_grid", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_INT, "xsegments"}, //number of x segments - {BMO_OP_SLOT_INT, "ysegments"}, //number of y segments - {BMO_OP_SLOT_FLT, "size"}, //size of the grid - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_INT, "xsegments"}, /* number of x segments */ + {BMO_OP_SLOT_INT, "ysegments"}, /* number of y segments */ + {BMO_OP_SLOT_FLT, "size"}, /* size of the grid */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with */ {0, /* null-terminating sentinel */}}, bmo_create_grid_exec, 0, @@ -933,11 +933,11 @@ static BMOpDefine bmo_create_grid_def = { */ static BMOpDefine bmo_create_uvsphere_def = { "create_uvsphere", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_INT, "segments"}, //number of u segments - {BMO_OP_SLOT_INT, "revolutions"}, //number of v segment - {BMO_OP_SLOT_FLT, "diameter"}, //diameter - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_INT, "segments"}, /* number of u segments */ + {BMO_OP_SLOT_INT, "revolutions"}, /* number of v segment */ + {BMO_OP_SLOT_FLT, "diameter"}, /* diameter */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with-- */ {0, /* null-terminating sentinel */}}, bmo_create_uvsphere_exec, 0, @@ -950,10 +950,10 @@ static BMOpDefine bmo_create_uvsphere_def = { */ static BMOpDefine bmo_create_icosphere_def = { "create_icosphere", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_INT, "subdivisions"}, //how many times to recursively subdivide the sphere - {BMO_OP_SLOT_FLT, "diameter"}, //diameter - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_INT, "subdivisions"}, /* how many times to recursively subdivide the sphere */ + {BMO_OP_SLOT_FLT, "diameter"}, /* diameter */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with */ {0, /* null-terminating sentinel */}}, bmo_create_icosphere_exec, 0, @@ -966,8 +966,8 @@ static BMOpDefine bmo_create_icosphere_def = { */ static BMOpDefine bmo_create_monkey_def = { "create_monkey", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with-- */ {0, /* null-terminating sentinel */}}, bmo_create_monkey_exec, 0, @@ -980,14 +980,14 @@ static BMOpDefine bmo_create_monkey_def = { */ static BMOpDefine bmo_create_cone_def = { "create_cone", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_BOOL, "cap_ends"}, //wheter or not to fill in the ends with faces - {BMO_OP_SLOT_BOOL, "cap_tris"}, //fill ends with triangles instead of ngons + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_BOOL, "cap_ends"}, /* wheter or not to fill in the ends with faces */ + {BMO_OP_SLOT_BOOL, "cap_tris"}, /* fill ends with triangles instead of ngons */ {BMO_OP_SLOT_INT, "segments"}, - {BMO_OP_SLOT_FLT, "diameter1"}, //diameter of one end - {BMO_OP_SLOT_FLT, "diameter2"}, //diameter of the opposite - {BMO_OP_SLOT_FLT, "depth"}, //distance between ends - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- + {BMO_OP_SLOT_FLT, "diameter1"}, /* diameter of one end */ + {BMO_OP_SLOT_FLT, "diameter2"}, /* diameter of the opposite */ + {BMO_OP_SLOT_FLT, "depth"}, /* distance between ends */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with-- */ {0, /* null-terminating sentinel */}}, bmo_create_cone_exec, 0, @@ -998,12 +998,12 @@ static BMOpDefine bmo_create_cone_def = { */ static BMOpDefine bmo_create_circle_def = { "create_circle", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_BOOL, "cap_ends"}, //wheter or not to fill in the ends with faces - {BMO_OP_SLOT_BOOL, "cap_tris"}, //fill ends with triangles instead of ngons + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_BOOL, "cap_ends"}, /* wheter or not to fill in the ends with faces */ + {BMO_OP_SLOT_BOOL, "cap_tris"}, /* fill ends with triangles instead of ngons */ {BMO_OP_SLOT_INT, "segments"}, - {BMO_OP_SLOT_FLT, "diameter"}, //diameter of one end - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- + {BMO_OP_SLOT_FLT, "diameter"}, /* diameter of one end */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with-- */ {0, /* null-terminating sentinel */}}, bmo_create_circle_exec, 0, @@ -1016,9 +1016,9 @@ static BMOpDefine bmo_create_circle_def = { */ static BMOpDefine bmo_create_cube_def = { "create_cube", - {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, //output verts - {BMO_OP_SLOT_FLT, "size"}, //size of the cube - {BMO_OP_SLOT_MAT, "mat"}, //matrix to multiply the new geometry with-- + {{BMO_OP_SLOT_ELEMENT_BUF, "vertout"}, /* output verts */ + {BMO_OP_SLOT_FLT, "size"}, /* size of the cube */ + {BMO_OP_SLOT_MAT, "mat"}, /* matrix to multiply the new geometry with-- */ {0, /* null-terminating sentinel */}}, bmo_create_cube_exec, 0, -- cgit v1.2.3