From e757c4a3bec8b0e8d198531a28327332af00a9ba Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 12 Dec 2018 12:50:58 +1100 Subject: Cleanup: use colon separator after parameter Helps separate variable names from descriptive text. Was already used in some parts of the code, double space and dashes were used elsewhere. --- source/blender/bmesh/intern/bmesh_construct.c | 2 +- source/blender/bmesh/intern/bmesh_core.c | 12 ++--- source/blender/bmesh/intern/bmesh_mesh_conv.c | 2 +- source/blender/bmesh/intern/bmesh_mods.c | 48 ++++++++++---------- source/blender/bmesh/intern/bmesh_operators.c | 2 +- source/blender/bmesh/intern/bmesh_polygon.c | 4 +- source/blender/bmesh/intern/bmesh_query.c | 52 +++++++++++----------- source/blender/bmesh/operators/bmo_fill_grid.c | 2 +- source/blender/bmesh/operators/bmo_normals.c | 8 ++-- source/blender/bmesh/operators/bmo_primitive.c | 38 ++++++++-------- source/blender/bmesh/tools/bmesh_bisect_plane.c | 6 +-- .../blender/bmesh/tools/bmesh_decimate_collapse.c | 8 ++-- .../bmesh/tools/bmesh_decimate_unsubdivide.c | 2 +- source/blender/bmesh/tools/bmesh_edgenet.c | 4 +- source/blender/bmesh/tools/bmesh_edgesplit.c | 6 +-- source/blender/bmesh/tools/bmesh_intersect.c | 2 +- source/blender/bmesh/tools/bmesh_region_match.c | 2 +- 17 files changed, 100 insertions(+), 100 deletions(-) (limited to 'source/blender/bmesh') diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c index 8f124afc55b..68f08025e5a 100644 --- a/source/blender/bmesh/intern/bmesh_construct.c +++ b/source/blender/bmesh/intern/bmesh_construct.c @@ -127,7 +127,7 @@ BMFace *BM_face_create_quad_tri( /** * \brief copies face loop data from shared adjacent faces. * - * \param filter_fn A function that filters the source loops before copying (don't always want to copy all) + * \param filter_fn: A function that filters the source loops before copying (don't always want to copy all) * * \note when a matching edge is found, both loops of that edge are copied * this is done since the face may not be completely surrounded by faces, diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index 97f1bad08b7..c384497e0d1 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -420,11 +420,11 @@ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm) /** * Main face creation function * - * \param bm The mesh - * \param verts A sorted array of verts size of len - * \param edges A sorted array of edges size of len - * \param len Length of the face - * \param create_flag Options for creating the face + * \param bm: The mesh + * \param verts: A sorted array of verts size of len + * \param edges: A sorted array of edges size of len + * \param len: Length of the face + * \param create_flag: Options for creating the face */ BMFace *BM_face_create( BMesh *bm, BMVert **verts, BMEdge **edges, const int len, @@ -2395,7 +2395,7 @@ void bmesh_kernel_vert_separate( * * Any edges which failed to split off in #bmesh_kernel_vert_separate will be merged back into the original edge. * - * \param edges_separate + * \param edges_separate: * A list-of-lists, each list is from a single original edge (the first edge is the original), * Check for duplicates (not just with the first) but between all. * This is O(n2) but radial edges are very rarely >2 and almost never >~10. diff --git a/source/blender/bmesh/intern/bmesh_mesh_conv.c b/source/blender/bmesh/intern/bmesh_mesh_conv.c index 2259a7dfe09..fdd4ad084d1 100644 --- a/source/blender/bmesh/intern/bmesh_mesh_conv.c +++ b/source/blender/bmesh/intern/bmesh_mesh_conv.c @@ -592,7 +592,7 @@ BLI_INLINE void bmesh_quick_edgedraw_flag(MEdge *med, BMEdge *e) /** * - * \param bmain May be NULL in case \a calc_object_remap parameter option is not set. + * \param bmain: May be NULL in case \a calc_object_remap parameter option is not set. */ void BM_mesh_bm_to_me( Main *bmain, BMesh *bm, Mesh *me, diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c index dfa3486227f..e95d5239caf 100644 --- a/source/blender/bmesh/intern/bmesh_mods.c +++ b/source/blender/bmesh/intern/bmesh_mods.c @@ -247,12 +247,12 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_de * Split a face along two vertices. returns the newly made face, and sets * the \a r_l member to a loop in the newly created edge. * - * \param bm The bmesh - * \param f the original face - * \param l_a, l_b Loops of this face, their vertices define + * \param bm: The bmesh + * \param f: the original face + * \param l_a, l_b: Loops of this face, their vertices define * the split edge to be created (must be differ and not can't be adjacent in the face). - * \param r_l pointer which will receive the BMLoop for the split edge in the new face - * \param example Edge used for attributes of splitting edge, if non-NULL + * \param r_l: pointer which will receive the BMLoop for the split edge in the new face + * \param example: Edge used for attributes of splitting edge, if non-NULL * \param no_double: Use an existing edge if found * * \return Pointer to the newly created face representing one side of the split @@ -327,13 +327,13 @@ BMFace *BM_face_split( * * Like BM_face_split, but with an edge split by \a n intermediate points with given coordinates. * - * \param bm The bmesh - * \param f the original face - * \param l_a, l_b vertices which define the split edge, must be different - * \param cos Array of coordinates for intermediate points - * \param n Length of \a cos (must be > 0) - * \param r_l pointer which will receive the BMLoop for the first split edge (from \a l_a) in the new face - * \param example Edge used for attributes of splitting edge, if non-NULL + * \param bm: The bmesh + * \param f: the original face + * \param l_a, l_b: Vertices which define the split edge, must be different. + * \param cos: Array of coordinates for intermediate points + * \param n: Length of \a cos (must be > 0) + * \param r_l: pointer which will receive the BMLoop for the first split edge (from \a l_a) in the new face + * \param example: Edge used for attributes of splitting edge, if non-NULL * * \return Pointer to the newly created face representing one side of the split * if the split is successful (and the original original face will be the @@ -422,13 +422,13 @@ BMFace *BM_face_split_n( * both collapse a vertex and return a new edge. * Except this takes a factor and merges custom data. * - * \param bm The bmesh - * \param e_kill The edge to collapse - * \param v_kill The vertex to collapse into the edge - * \param fac The factor along the edge - * \param join_faces When true the faces around the vertex will be joined + * \param bm: The bmesh + * \param e_kill: The edge to collapse + * \param v_kill: The vertex to collapse into the edge + * \param fac: The factor along the edge + * \param join_faces: When true the faces around the vertex will be joined * otherwise collapse the vertex by merging the 2 edges this vert touches into one. - * \param kill_degenerate_faces Removes faces with less than 3 verts after collapsing. + * \param kill_degenerate_faces: Removes faces with less than 3 verts after collapsing. * * \returns The New Edge */ @@ -580,10 +580,10 @@ BMVert *BM_edge_collapse( * r_e e * * - * \param e The edge to split. - * \param v One of the vertices in \a e and defines the "from" end of the splitting operation, + * \param e: The edge to split. + * \param v: One of the vertices in \a e and defines the "from" end of the splitting operation, * the new vertex will be \a fac of the way from \a v to the other end. - * \param r_e The newly created edge. + * \param r_e: The newly created edge. * \return The new vertex. */ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float fac) @@ -703,7 +703,7 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float fac) /** * \brief Split an edge multiple times evenly * - * \param r_varr Optional array, verts in between (v1 -> v2) + * \param r_varr: Optional array, verts in between (v1 -> v2) */ BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts, BMVert **r_varr) { @@ -857,8 +857,8 @@ bool BM_edge_rotate_check(BMEdge *e) * 1) does the newly forms edge form a flipped face (compare with previous cross product) * 2) does the newly formed edge cause a zero area corner (or close enough to be almost zero) * - * \param e The edge to test rotation. - * \param l1,l2 are the loops of the proposed verts to rotate too and should + * \param e: The edge to test rotation. + * \param l1, l2: are the loops of the proposed verts to rotate too and should * be the result of calling #BM_edge_calc_rotate */ bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2) diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c index 62d892712fd..546bd9fb461 100644 --- a/source/blender/bmesh/intern/bmesh_operators.c +++ b/source/blender/bmesh/intern/bmesh_operators.c @@ -1375,7 +1375,7 @@ void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char /** * \brief New Iterator * - * \param restrictmask restricts the iteration to certain element types + * \param restrictmask: restricts the iteration to certain element types * (e.g. combination of BM_VERT, BM_EDGE, BM_FACE), if iterating * over an element buffer (not a mapping). */ void *BMO_iter_new( diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c index 5e3f5958a32..9751c2d8aef 100644 --- a/source/blender/bmesh/intern/bmesh_polygon.c +++ b/source/blender/bmesh/intern/bmesh_polygon.c @@ -950,7 +950,7 @@ bool BM_face_point_inside_test(const BMFace *f, const float co[3]) * It uses polyfill for the ngons splitting, and * the beautify operator when use_beauty is true. * - * \param r_faces_new if non-null, must be an array of BMFace pointers, + * \param r_faces_new: if non-null, must be an array of BMFace pointers, * with a length equal to (f->len - 3). It will be filled with the new * triangles (not including the original triangle). * @@ -1393,7 +1393,7 @@ void BM_face_as_array_loop_quad(BMFace *f, BMLoop *r_loops[4]) /** * \brief BM_mesh_calc_tessellation get the looptris and its number from a certain bmesh - * \param looptris + * \param looptris: * * \note \a looptris Must be pre-allocated to at least the size of given by: poly_to_tri_count */ diff --git a/source/blender/bmesh/intern/bmesh_query.c b/source/blender/bmesh/intern/bmesh_query.c index 13e2029381e..78fb28bda2f 100644 --- a/source/blender/bmesh/intern/bmesh_query.c +++ b/source/blender/bmesh/intern/bmesh_query.c @@ -1573,8 +1573,8 @@ float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) * * Calculate the normal at this loop corner or fallback to the face normal on straight lines. * - * \param l The loop to calculate the normal at - * \param r_normal Resulting normal + * \param l: The loop to calculate the normal at + * \param r_normal: Resulting normal * \return The length of the cross product (double the area). */ float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) @@ -1596,8 +1596,8 @@ float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) * * Calculate the direction a loop is pointing. * - * \param l The loop to calculate the direction at - * \param r_dir Resulting direction + * \param l: The loop to calculate the direction at + * \param r_dir: Resulting direction */ void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3]) { @@ -1620,8 +1620,8 @@ void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3]) * Calculate the tangent at this loop corner or fallback to the face normal on straight lines. * This vector always points inward into the face. * - * \param l The loop to calculate the tangent at - * \param r_tangent Resulting tangent + * \param l: The loop to calculate the tangent at + * \param r_tangent: Resulting tangent */ void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]) { @@ -1743,10 +1743,10 @@ float BM_edge_calc_face_angle_signed(const BMEdge *e) * This vector always points inward into the face. * * \brief BM_edge_calc_face_tangent - * \param e - * \param e_loop The loop to calculate the tangent at, + * \param e: + * \param e_loop: The loop to calculate the tangent at, * used to get the face and winding direction. - * \param r_tangent The loop corner tangent to set + * \param r_tangent: The loop corner tangent to set */ void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3]) @@ -2246,8 +2246,8 @@ bool BM_face_exists_multi_edge(BMEdge **earr, int len) * \note Its possible there are more than one overlapping faces, * in this case the first one found will be returned. * - * \param varr Array of unordered verts. - * \param len \a varr array length. + * \param varr: Array of unordered verts. + * \param len: \a varr array length. * \return The face or NULL. */ @@ -2294,8 +2294,8 @@ BMFace *BM_face_exists_overlap(BMVert **varr, const int len) * there is a face that uses vertices only from this list * (that the face is a subset or made from the vertices given). * - * \param varr Array of unordered verts. - * \param len varr array length. + * \param varr: Array of unordered verts. + * \param len: varr array length. */ bool BM_face_exists_overlap_subset(BMVert **varr, const int len) { @@ -2504,16 +2504,16 @@ float BM_mesh_calc_volume(BMesh *bm, bool is_signed) /** * Calculate isolated groups of faces with optional filtering. * - * \param bm the BMesh. - * \param r_groups_array Array of ints to fill in, length of bm->totface + * \param bm: the BMesh. + * \param r_groups_array: Array of ints to fill in, length of bm->totface * (or when hflag_test is set, the number of flagged faces). - * \param r_group_index index, length pairs into \a r_groups_array, size of return value + * \param r_group_index: index, length pairs into \a r_groups_array, size of return value * int pairs: (array_start, array_length). - * \param filter_fn Filter the edge-loops or vert-loops we step over (depends on \a htype_step). - * \param user_data Optional user data for \a filter_fn, can be NULL. - * \param hflag_test Optional flag to test faces, + * \param filter_fn: Filter the edge-loops or vert-loops we step over (depends on \a htype_step). + * \param user_data: Optional user data for \a filter_fn, can be NULL. + * \param hflag_test: Optional flag to test faces, * use to exclude faces from the calculation, 0 for all faces. - * \param htype_step BM_VERT to walk over face-verts, BM_EDGE to walk over faces edges + * \param htype_step: BM_VERT to walk over face-verts, BM_EDGE to walk over faces edges * (having both set is supported too). * \return The number of groups found. */ @@ -2660,15 +2660,15 @@ int BM_mesh_calc_face_groups( /** * Calculate isolated groups of edges with optional filtering. * - * \param bm the BMesh. - * \param r_groups_array Array of ints to fill in, length of bm->totedge + * \param bm: the BMesh. + * \param r_groups_array: Array of ints to fill in, length of bm->totedge * (or when hflag_test is set, the number of flagged edges). - * \param r_group_index index, length pairs into \a r_groups_array, size of return value + * \param r_group_index: index, length pairs into \a r_groups_array, size of return value * int pairs: (array_start, array_length). - * \param filter_fn Filter the edges or verts we step over (depends on \a htype_step) + * \param filter_fn: Filter the edges or verts we step over (depends on \a htype_step) * as to which types we deal with. - * \param user_data Optional user data for \a filter_fn, can be NULL. - * \param hflag_test Optional flag to test edges, + * \param user_data: Optional user data for \a filter_fn, can be NULL. + * \param hflag_test: Optional flag to test edges, * use to exclude edges from the calculation, 0 for all edges. * \return The number of groups found. * diff --git a/source/blender/bmesh/operators/bmo_fill_grid.c b/source/blender/bmesh/operators/bmo_fill_grid.c index dc4ebf50754..a20555cf0c0 100644 --- a/source/blender/bmesh/operators/bmo_fill_grid.c +++ b/source/blender/bmesh/operators/bmo_fill_grid.c @@ -216,7 +216,7 @@ static void barycentric_weights_v2_grid_cache( /** * This may be useful outside the bmesh operator. * - * \param v_grid 2d array of verts, all boundary verts must be set, we fill in the middle. + * \param v_grid: 2d array of verts, all boundary verts must be set, we fill in the middle. */ static void bm_grid_fill_array( BMesh *bm, BMVert **v_grid, const uint xtot, unsigned const int ytot, diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c index 73dbee25be3..78094d3279c 100644 --- a/source/blender/bmesh/operators/bmo_normals.c +++ b/source/blender/bmesh/operators/bmo_normals.c @@ -191,10 +191,10 @@ static int recalc_face_normals_find_index(BMesh *bm, BMFace **faces, const int f * Given an array of faces, recalculate their normals. * this functions assumes all faces in the array are connected by edges. * - * \param bm - * \param faces Array of connected faces. - * \param faces_len Length of \a faces - * \param oflag Flag to check before doing the actual face flipping. + * \param bm: + * \param faces: Array of connected faces. + * \param faces_len: Length of \a faces + * \param oflag: Flag to check before doing the actual face flipping. */ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int faces_len, const short oflag) { diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c index fd9b88ca4d3..dee61440bc9 100644 --- a/source/blender/bmesh/operators/bmo_primitive.c +++ b/source/blender/bmesh/operators/bmo_primitive.c @@ -823,10 +823,10 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op) /** * Fills first available UVmap with grid-like UVs for all faces OpFlag-ged by given flag. * - * \param bm The BMesh to operate on - * \param x_segments The x-resolution of the grid - * \param y_segments The y-resolution of the grid - * \param oflag The flag to check faces with. + * \param bm: The BMesh to operate on + * \param x_segments: The x-resolution of the grid + * \param y_segments: The y-resolution of the grid + * \param oflag: The flag to check faces with. */ void BM_mesh_calc_uvs_grid( BMesh *bm, const uint x_segments, const uint y_segments, @@ -1159,8 +1159,8 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset) /** * Fills first available UVmap with spherical projected UVs for all faces OpFlag-ged by given flag. * - * \param bm The BMesh to operate on - * \param oflag The flag to check faces with. + * \param bm: The BMesh to operate on + * \param oflag: The flag to check faces with. */ void BM_mesh_calc_uvs_sphere( BMesh *bm, @@ -1365,10 +1365,10 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op) /** * Fills first available UVmap with 2D projected UVs for all faces OpFlag-ged by given flag. * - * \param bm The BMesh to operate on. - * \param mat The transform matrix applied to the created circle. - * \param radius The size of the circle. - * \param oflag The flag to check faces with. + * \param bm: The BMesh to operate on. + * \param mat: The transform matrix applied to the created circle. + * \param radius: The size of the circle. + * \param oflag: The flag to check faces with. */ void BM_mesh_calc_uvs_circle( BMesh *bm, float mat[4][4], const float radius, @@ -1530,13 +1530,13 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op) /** * Fills first available UVmap with cylinder/cone-like UVs for all faces OpFlag-ged by given flag. * - * \param bm The BMesh to operate on. - * \param mat The transform matrix applied to the created cone/cylinder. - * \param radius_top The size of the top end of the cone/cylinder. - * \param radius_bottom The size of the bottom end of the cone/cylinder. - * \param segments The number of subdivisions in the sides of the cone/cylinder. - * \param cap_ends Whether the ends of the cone/cylinder are filled or not. - * \param oflag The flag to check faces with. + * \param bm: The BMesh to operate on. + * \param mat: The transform matrix applied to the created cone/cylinder. + * \param radius_top: The size of the top end of the cone/cylinder. + * \param radius_bottom: The size of the bottom end of the cone/cylinder. + * \param segments: The number of subdivisions in the sides of the cone/cylinder. + * \param cap_ends: Whether the ends of the cone/cylinder are filled or not. + * \param oflag: The flag to check faces with. */ void BM_mesh_calc_uvs_cone( BMesh *bm, float mat[4][4], @@ -1696,8 +1696,8 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op) * \note Expects tagged faces to be six quads. * \note Caller must order faces for correct alignment. * - * \param bm The BMesh to operate on. - * \param oflag The flag to check faces with. + * \param bm: The BMesh to operate on. + * \param oflag: The flag to check faces with. */ void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag) { diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c index 4bf5526095f..13ff04b0e2e 100644 --- a/source/blender/bmesh/tools/bmesh_bisect_plane.c +++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c @@ -302,9 +302,9 @@ finally: /* Main logic */ /** - * \param use_snap_center Snap verts onto the plane. - * \param use_tag Only bisect tagged edges and faces. - * \param oflag_center Operator flag, enabled for geometry on the axis (existing and created) + * \param use_snap_center: Snap verts onto the plane. + * \param use_tag: Only bisect tagged edges and faces. + * \param oflag_center: Operator flag, enabled for geometry on the axis (existing and created) */ void BM_mesh_bisect_plane( BMesh *bm, const float plane[4], diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c index c1b2bc2625b..2faf6b81461 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c +++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c @@ -84,7 +84,7 @@ typedef enum CD_UseFlag { * ********************** */ /** - * \param vquadrics must be calloc'd + * \param vquadrics: must be calloc'd */ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics) { @@ -1281,9 +1281,9 @@ static bool bm_decim_edge_collapse( /** * \brief BM_mesh_decimate - * \param bm The mesh - * \param factor face count multiplier [0 - 1] - * \param vweights Optional array of vertex aligned weights [0 - 1], + * \param bm: The mesh + * \param factor: face count multiplier [0 - 1] + * \param vweights: Optional array of vertex aligned weights [0 - 1], * a vertex group is the usual source for this. * \param symmetry_axis: Axis of symmetry, -1 to disable mirror decimate. * \param symmetry_eps: Threshold when matching mirror verts. diff --git a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c index f0ac6c673c9..63000b1b4db 100644 --- a/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c +++ b/source/blender/bmesh/tools/bmesh_decimate_unsubdivide.c @@ -178,7 +178,7 @@ enum { */ /** - * \param tag_only so we can call this from an operator */ + * \param tag_only: so we can call this from an operator */ void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool tag_only) { #ifdef USE_WALKER diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c index df9d07036af..acc9225424b 100644 --- a/source/blender/bmesh/tools/bmesh_edgenet.c +++ b/source/blender/bmesh/tools/bmesh_edgenet.c @@ -444,8 +444,8 @@ static LinkNode *bm_edgenet_path_calc_best( * \note New faces currently don't have their normals calculated and are flipped randomly. * The caller needs to flip faces correctly. * - * \param bm The mesh to operate on. - * \param use_edge_tag Only fill tagged edges. + * \param bm: The mesh to operate on. + * \param use_edge_tag: Only fill tagged edges. */ void BM_mesh_edgenet( BMesh *bm, diff --git a/source/blender/bmesh/tools/bmesh_edgesplit.c b/source/blender/bmesh/tools/bmesh_edgesplit.c index 3a844a0b8d9..b7494fd87bc 100644 --- a/source/blender/bmesh/tools/bmesh_edgesplit.c +++ b/source/blender/bmesh/tools/bmesh_edgesplit.c @@ -36,9 +36,9 @@ #include "bmesh_edgesplit.h" /* own include */ /** - * \param use_verts Use flagged verts instead of edges. - * \param tag_only Only split tagged edges. - * \param copy_select Copy selection history. + * \param use_verts: Use flagged verts instead of edges. + * \param tag_only: Only split tagged edges. + * \param copy_select: Copy selection history. */ void BM_mesh_edgesplit( BMesh *bm, diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c index 49165b48668..6da32f5e874 100644 --- a/source/blender/bmesh/tools/bmesh_intersect.c +++ b/source/blender/bmesh/tools/bmesh_intersect.c @@ -977,7 +977,7 @@ static int isect_bvhtree_point_v3( * Intersect tessellated faces * leaving the resulting edges tagged. * - * \param test_fn Return value: -1: skip, 0: tree_a, 1: tree_b (use_self == false) + * \param test_fn: Return value: -1: skip, 0: tree_a, 1: tree_b (use_self == false) * \param boolean_mode -1: no-boolean, 0: intersection... see #BMESH_ISECT_BOOLEAN_ISECT. * \return true if the mesh is changed (intersections cut or faces removed from boolean). */ diff --git a/source/blender/bmesh/tools/bmesh_region_match.c b/source/blender/bmesh/tools/bmesh_region_match.c index e83ba73ad01..f75999386e1 100644 --- a/source/blender/bmesh/tools/bmesh_region_match.c +++ b/source/blender/bmesh/tools/bmesh_region_match.c @@ -1374,7 +1374,7 @@ static void bm_vert_fasthash_destroy( /** * Take a face-region and return a list of matching face-regions. * - * \param faces_region A single, contiguous face-region. + * \param faces_region: A single, contiguous face-region. * \return A list of matching null-terminated face-region arrays. */ int BM_mesh_region_match( -- cgit v1.2.3