From 3dc0ee19c44c33d15c7f696f313f5703b1eb32bf Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Wed, 7 Sep 2011 18:23:30 +0000 Subject: Introduce struct for export settings in COLLADA export code. This will make it easier to add new options without having to change function signatures all over the place. --- source/blender/collada/CameraExporter.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/collada/CameraExporter.cpp') diff --git a/source/blender/collada/CameraExporter.cpp b/source/blender/collada/CameraExporter.cpp index a935f45c403..542409072f1 100644 --- a/source/blender/collada/CameraExporter.cpp +++ b/source/blender/collada/CameraExporter.cpp @@ -39,7 +39,7 @@ #include "collada_internal.h" -CamerasExporter::CamerasExporter(COLLADASW::StreamWriter *sw): COLLADASW::LibraryCameras(sw){} +CamerasExporter::CamerasExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings): COLLADASW::LibraryCameras(sw), export_settings(export_settings) {} template void forEachCameraObjectInScene(Scene *sce, Functor &f, bool export_selected) @@ -56,11 +56,11 @@ void forEachCameraObjectInScene(Scene *sce, Functor &f, bool export_selected) } } -void CamerasExporter::exportCameras(Scene *sce, bool export_selected) +void CamerasExporter::exportCameras(Scene *sce) { openLibrary(); - forEachCameraObjectInScene(sce, *this, export_selected); + forEachCameraObjectInScene(sce, *this, this->export_settings->selected); closeLibrary(); } -- cgit v1.2.3