From e68ac2827dd4f8ad346011a8a408b342e2718707 Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Thu, 7 Mar 2019 23:26:10 +0100 Subject: fix D4476 collada exporter: in Blender 2.80 we no longer have a specular color. Specularity is not a color but a factor. I have replaced the original export code with a correct export of the Specularity factor. --- source/blender/collada/EffectExporter.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/collada/EffectExporter.h') diff --git a/source/blender/collada/EffectExporter.h b/source/blender/collada/EffectExporter.h index 1928c5cbdb5..3ba642088a1 100644 --- a/source/blender/collada/EffectExporter.h +++ b/source/blender/collada/EffectExporter.h @@ -55,7 +55,7 @@ private: void set_shader_type(COLLADASW::EffectProfile &ep, Material *ma); void set_transparency(COLLADASW::EffectProfile &ep, Material *ma); void set_diffuse_color(COLLADASW::EffectProfile &ep, Material *ma); - void set_specular_color(COLLADASW::EffectProfile &ep, Material *ma); + void set_reflectivity(COLLADASW::EffectProfile &ep, Material *ma); void set_emission(COLLADASW::EffectProfile &ep, Material *ma); void get_images(Material *ma, KeyImageMap &uid_image_map); void create_image_samplers(COLLADASW::EffectProfile &ep, KeyImageMap &uid_image_map, std::string &active_uv); -- cgit v1.2.3