From a024da55af09fb75e3b72489a8696878909bf676 Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Mon, 26 Feb 2018 16:34:45 +0100 Subject: Adding support for Matrix Transformation export The exporter does export matrix data (4*4 Transformation matrix) only for Skeletal animation. For object animation only exporting to trans/rot/loc is implemented. This task implements Matrix export also for simple Object animation. Differential Revision: https://developer.blender.org/D3082 --- source/blender/collada/ExportSettings.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/collada/ExportSettings.h') diff --git a/source/blender/collada/ExportSettings.h b/source/blender/collada/ExportSettings.h index 3b0b5708c7c..73a101108a9 100644 --- a/source/blender/collada/ExportSettings.h +++ b/source/blender/collada/ExportSettings.h @@ -39,6 +39,7 @@ public: bool include_armatures; bool include_shapekeys; bool deform_bones_only; + bool include_animations; int sampling_rate; bool active_uv_only; -- cgit v1.2.3