From 5d6527dd3e994e5aad0863ffc7f5182da25f035c Mon Sep 17 00:00:00 2001 From: Domino Marama Date: Thu, 2 Feb 2012 10:34:44 +0000 Subject: Patch #29705: Collada export didn't export mesh name. Added name= parameter to geometry nodes in Collada export --- source/blender/collada/GeometryExporter.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/collada/GeometryExporter.cpp') diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp index 8bc9755faae..4a838e928da 100644 --- a/source/blender/collada/GeometryExporter.cpp +++ b/source/blender/collada/GeometryExporter.cpp @@ -65,6 +65,7 @@ void GeometryExporter::operator()(Object *ob) #endif Mesh *me = (Mesh*)ob->data; std::string geom_id = get_geometry_id(ob); + std::string geom_name = id_name(ob->data); std::vector nor; std::vector norind; @@ -78,7 +79,7 @@ void GeometryExporter::operator()(Object *ob) create_normals(nor, norind, me); // openMesh(geoId, geoName, meshId) - openMesh(geom_id); + openMesh(geom_id, geom_name); // writes for vertex coords createVertsSource(geom_id, me); -- cgit v1.2.3