From d8dbd49a2f23b7637f05fc058f39bdf6ab706624 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 31 May 2019 22:51:19 +1000 Subject: Cleanup: style, use braces in source/ Automated using clang-tidy. --- source/blender/collada/GeometryExporter.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'source/blender/collada/GeometryExporter.cpp') diff --git a/source/blender/collada/GeometryExporter.cpp b/source/blender/collada/GeometryExporter.cpp index 5125a9a0562..a172e2a53e3 100644 --- a/source/blender/collada/GeometryExporter.cpp +++ b/source/blender/collada/GeometryExporter.cpp @@ -311,8 +311,9 @@ static bool collect_vertex_counts_per_poly(Mesh *me, if (p->mat_nr == material_index) { int vertex_count = p->totloop; vcount_list.push_back(vertex_count); - if (vertex_count != 3) + if (vertex_count != 3) { is_triangulated = false; + } } } return is_triangulated; @@ -426,11 +427,13 @@ void GeometryExporter::create_mesh_primitive_list(short material_index, for (int j = 0; j < loop_count; j++) { primitive_list->appendValues(l[j].v); primitive_list->appendValues(normal_indices[j]); - if (has_uvs) + if (has_uvs) { primitive_list->appendValues(texindex + j); + } - if (has_color) + if (has_color) { primitive_list->appendValues(texindex + j); + } } } @@ -484,8 +487,9 @@ void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me) { /* Find number of vertex color layers */ int totlayer_mcol = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL); - if (totlayer_mcol == 0) + if (totlayer_mcol == 0) { return; + } int map_index = 0; for (int a = 0; a < totlayer_mcol; a++) { -- cgit v1.2.3