From 7245280f6c9c797e92d51bd10fc1d1127efdd394 Mon Sep 17 00:00:00 2001 From: Nathan Letwory Date: Wed, 6 Oct 2010 11:02:44 +0000 Subject: COLLADA: Split ArmatureExporter, InstanceWriter and TransformWriter into separate files. --- source/blender/collada/InstanceWriter.cpp | 64 +++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 source/blender/collada/InstanceWriter.cpp (limited to 'source/blender/collada/InstanceWriter.cpp') diff --git a/source/blender/collada/InstanceWriter.cpp b/source/blender/collada/InstanceWriter.cpp new file mode 100644 index 00000000000..a3260c85f68 --- /dev/null +++ b/source/blender/collada/InstanceWriter.cpp @@ -0,0 +1,64 @@ +/** + * $Id: DocumentExporter.cpp 32309 2010-10-05 00:05:14Z jesterking $ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed, + * Nathan Letwory + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include + +#include "COLLADASWInstanceMaterial.h" + +#include "BKE_customdata.h" +#include "BKE_material.h" + +#include "DNA_mesh_types.h" + +#include "InstanceWriter.h" + +#include "collada_internal.h" +#include "collada_utils.h" + +void InstanceWriter::add_material_bindings(COLLADASW::BindMaterial& bind_material, Object *ob) +{ + for(int a = 0; a < ob->totcol; a++) { + Material *ma = give_current_material(ob, a+1); + + COLLADASW::InstanceMaterialList& iml = bind_material.getInstanceMaterialList(); + + if (ma) { + std::string matid(id_name(ma)); + matid = translate_id(matid); + COLLADASW::InstanceMaterial im(matid, COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, matid)); + + // create for each uv layer + Mesh *me = (Mesh*)ob->data; + int totlayer = CustomData_number_of_layers(&me->fdata, CD_MTFACE); + + for (int b = 0; b < totlayer; b++) { + char *name = bc_CustomData_get_layer_name(&me->fdata, CD_MTFACE, b); + im.push_back(COLLADASW::BindVertexInput(name, "TEXCOORD", b)); + } + + iml.push_back(im); + } + } +} -- cgit v1.2.3