From 1dccd4c98a4909383b9c11f7c2ee987e22833dad Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 5 May 2012 16:03:57 +0000 Subject: code cleanup: naming - pose/armature/image also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used. --- source/blender/collada/SkinInfo.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/collada/SkinInfo.cpp') diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp index d807b049152..f7cb7dc96c2 100644 --- a/source/blender/collada/SkinInfo.cpp +++ b/source/blender/collada/SkinInfo.cpp @@ -178,7 +178,7 @@ bool SkinInfo::get_joint_inv_bind_matrix(float inv_bind_mat[][4], COLLADAFW::Nod return false; } -Object *SkinInfo::get_armature() +Object *SkinInfo::BKE_armature_from_object() { return ob_arm; } @@ -288,7 +288,7 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::mappose, bc_get_joint_name(node)); + return BKE_pose_channel_find_name(ob_arm->pose, bc_get_joint_name(node)); } void SkinInfo::set_parent(Object *_parent) -- cgit v1.2.3