From f3c05e8eb267b3c005cf7255b222ed7bf8972744 Mon Sep 17 00:00:00 2001 From: Sukhitha Prabhath Jayathilake Date: Wed, 17 Aug 2011 18:28:01 +0000 Subject: armature animation export fix. --- source/blender/collada/TransformWriter.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'source/blender/collada/TransformWriter.cpp') diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp index 3ac0654c866..7bad9bdeba7 100644 --- a/source/blender/collada/TransformWriter.cpp +++ b/source/blender/collada/TransformWriter.cpp @@ -49,13 +49,14 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[][4], } double dmat[4][4]; - for ( int i = 0 ; i< 4 ; i ++ ) - for ( int j =0 ; j < 4 ; j++) - dmat[i][j] = (double)local[i][j]; + UnitConverter* converter = new UnitConverter(); + converter->mat4_to_dae_double(dmat,local); TransformBase::decompose(local, loc, rot, NULL, scale); - node.addMatrix("transform",dmat); - add_transform(node, loc, rot, scale); + if ( node.getType() == COLLADASW::Node::JOINT) + node.addMatrix("transform",dmat); + else + add_transform(node, loc, rot, scale); } void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) -- cgit v1.2.3