From a024da55af09fb75e3b72489a8696878909bf676 Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Mon, 26 Feb 2018 16:34:45 +0100 Subject: Adding support for Matrix Transformation export The exporter does export matrix data (4*4 Transformation matrix) only for Skeletal animation. For object animation only exporting to trans/rot/loc is implemented. This task implements Matrix export also for simple Object animation. Differential Revision: https://developer.blender.org/D3082 --- source/blender/collada/collada.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/collada/collada.h') diff --git a/source/blender/collada/collada.h b/source/blender/collada/collada.h index a8f082f630c..99f601b7db7 100644 --- a/source/blender/collada/collada.h +++ b/source/blender/collada/collada.h @@ -77,6 +77,7 @@ int collada_export(struct Scene *sce, int include_armatures, int include_shapekeys, int deform_bones_only, + int include_animations, int sampling_rate, int active_uv_only, -- cgit v1.2.3