From 2e8a2f7668e5687a0a9a5087e76eeb739c818b2b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 12 Jun 2012 22:05:33 +0000 Subject: style cleanup --- source/blender/collada/collada_internal.cpp | 147 ++++++++++++++-------------- 1 file changed, 75 insertions(+), 72 deletions(-) (limited to 'source/blender/collada/collada_internal.cpp') diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp index 06e688a93ac..0ee8419eda7 100644 --- a/source/blender/collada/collada_internal.cpp +++ b/source/blender/collada/collada_internal.cpp @@ -31,9 +31,10 @@ #include "BLI_linklist.h" -UnitConverter::UnitConverter() : unit(), up_axis(COLLADAFW::FileInfo::Z_UP) {} +UnitConverter::UnitConverter() : unit(), up_axis(COLLADAFW::FileInfo::Z_UP) { +} -void UnitConverter::read_asset(const COLLADAFW::FileInfo* asset) +void UnitConverter::read_asset(const COLLADAFW::FileInfo *asset) { unit = asset->getUnit(); up_axis = asset->getUpAxisType(); @@ -121,72 +122,74 @@ void TransformBase::decompose(float mat[][4], float *loc, float eul[3], float qu * must obviously be removed too, otherwise they would be heavily misinterpreted. */ const unsigned char translate_start_name_map[256] = { -95, 95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -65, 66, 67, 68, 69, 70, 71, 72, -73, 74, 75, 76, 77, 78, 79, 80, -81, 82, 83, 84, 85, 86, 87, 88, -89, 90, 95, 95, 95, 95, 95, 95, -97, 98, 99, 100, 101, 102, 103, 104, -105, 106, 107, 108, 109, 110, 111, 112, -113, 114, 115, 116, 117, 118, 119, 120, -121, 122, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 192, -193, 194, 195, 196, 197, 198, 199, 200, -201, 202, 203, 204, 205, 206, 207, 208, -209, 210, 211, 212, 213, 214, 95, 216, -217, 218, 219, 220, 221, 222, 223, 224, -225, 226, 227, 228, 229, 230, 231, 232, -233, 234, 235, 236, 237, 238, 239, 240, -241, 242, 243, 244, 245, 246, 95, 248, -249, 250, 251, 252, 253, 254, 255}; + 95, 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, 76, 77, 78, 79, 80, + 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 95, 95, 95, 95, 95, 95, + 97, 98, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, + 113, 114, 115, 116, 117, 118, 119, 120, + 121, 122, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 192, + 193, 194, 195, 196, 197, 198, 199, 200, + 201, 202, 203, 204, 205, 206, 207, 208, + 209, 210, 211, 212, 213, 214, 95, 216, + 217, 218, 219, 220, 221, 222, 223, 224, + 225, 226, 227, 228, 229, 230, 231, 232, + 233, 234, 235, 236, 237, 238, 239, 240, + 241, 242, 243, 244, 245, 246, 95, 248, + 249, 250, 251, 252, 253, 254, 255 +}; const unsigned char translate_name_map[256] = { -95, 95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 45, 95, 95, 48, -49, 50, 51, 52, 53, 54, 55, 56, -57, 95, 95, 95, 95, 95, 95, 95, -65, 66, 67, 68, 69, 70, 71, 72, -73, 74, 75, 76, 77, 78, 79, 80, -81, 82, 83, 84, 85, 86, 87, 88, -89, 90, 95, 95, 95, 95, 95, 95, -97, 98, 99, 100, 101, 102, 103, 104, -105, 106, 107, 108, 109, 110, 111, 112, -113, 114, 115, 116, 117, 118, 119, 120, -121, 122, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 95, 95, -95, 95, 95, 95, 95, 95, 183, 95, -95, 95, 95, 95, 95, 95, 95, 192, -193, 194, 195, 196, 197, 198, 199, 200, -201, 202, 203, 204, 205, 206, 207, 208, -209, 210, 211, 212, 213, 214, 95, 216, -217, 218, 219, 220, 221, 222, 223, 224, -225, 226, 227, 228, 229, 230, 231, 232, -233, 234, 235, 236, 237, 238, 239, 240, -241, 242, 243, 244, 245, 246, 95, 248, -249, 250, 251, 252, 253, 254, 255}; + 95, 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 45, 95, 95, 48, + 49, 50, 51, 52, 53, 54, 55, 56, + 57, 95, 95, 95, 95, 95, 95, 95, + 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, 76, 77, 78, 79, 80, + 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 95, 95, 95, 95, 95, 95, + 97, 98, 99, 100, 101, 102, 103, 104, + 105, 106, 107, 108, 109, 110, 111, 112, + 113, 114, 115, 116, 117, 118, 119, 120, + 121, 122, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 95, 95, + 95, 95, 95, 95, 95, 95, 183, 95, + 95, 95, 95, 95, 95, 95, 95, 192, + 193, 194, 195, 196, 197, 198, 199, 200, + 201, 202, 203, 204, 205, 206, 207, 208, + 209, 210, 211, 212, 213, 214, 95, 216, + 217, 218, 219, 220, 221, 222, 223, 224, + 225, 226, 227, 228, 229, 230, 231, 232, + 233, 234, 235, 236, 237, 238, 239, 240, + 241, 242, 243, 244, 245, 246, 95, 248, + 249, 250, 251, 252, 253, 254, 255 +}; typedef std::map< std::string, std::vector > map_string_list; map_string_list global_id_map; @@ -205,7 +208,7 @@ std::string translate_id(const std::string &id) std::string id_translated = id; id_translated[0] = translate_start_name_map[(unsigned int)id_translated[0]]; - for (unsigned int i=1; i < id_translated.size(); i++) { + for (unsigned int i = 1; i < id_translated.size(); i++) { id_translated[i] = translate_name_map[(unsigned int)id_translated[i]]; } // It's so much workload now, the if () should speed up things. @@ -215,7 +218,7 @@ std::string translate_id(const std::string &id) if (iter != global_id_map.end()) { unsigned int i = 0; bool found = false; - for (i=0; i < iter->second.size(); i++) { + for (i = 0; i < iter->second.size(); i++) { if (id == iter->second[i]) { found = true; break; @@ -223,9 +226,9 @@ std::string translate_id(const std::string &id) } bool convert = false; if (found) { - if (i > 0) { - convert = true; - } + if (i > 0) { + convert = true; + } } else { convert = true; @@ -244,7 +247,7 @@ std::string translate_id(const std::string &id) std::string id_name(void *id) { - return ((ID*)id)->name + 2; + return ((ID *)id)->name + 2; } std::string get_geometry_id(Object *ob) -- cgit v1.2.3