From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/collada/collada_utils.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/collada/collada_utils.cpp') diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index dd5611c4bef..f740fcee664 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -525,7 +525,7 @@ BoneExtensionMap &BoneExtensionManager::getExtensionMap(bArmature *armature) BoneExtensionManager::~BoneExtensionManager() { std::map::iterator map_it; - for (map_it = extended_bone_maps.begin(); map_it != extended_bone_maps.end(); ++map_it) { + for (map_it = extended_bone_maps.begin(); map_it != extended_bone_maps.end(); map_it++) { BoneExtensionMap *extended_bones = map_it->second; for (BoneExtensionMap::iterator ext_it = extended_bones->begin(); ext_it != extended_bones->end(); @@ -916,7 +916,7 @@ bool bc_is_animated(BCMatrixSampleMap &values) BCMatrixSampleMap::iterator it; const BCMatrix *refmat = NULL; - for (it = values.begin(); it != values.end(); ++it) { + for (it = values.begin(); it != values.end(); it++) { const BCMatrix *matrix = it->second; if (refmat == NULL) { -- cgit v1.2.3