From 62087935ec92e24bce362489cadc944bc256e8cc Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sun, 5 May 2013 05:56:41 +0000 Subject: Fix #35209: cycles generated texture coordinates did not stick to deforming meshes. --- source/blender/collada/collada_utils.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/collada/collada_utils.cpp') diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index 6a18ac09615..66cef6dd20a 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -160,7 +160,7 @@ Mesh *bc_get_mesh_copy(Scene *scene, Object *ob, BC_export_mesh_type export_mesh } tmpmesh = BKE_mesh_add(G.main, "ColladaMesh"); // name is not important here - DM_to_mesh(dm, tmpmesh, ob); + DM_to_mesh(dm, tmpmesh, ob, CD_MASK_MESH); dm->release(dm); if (triangulate) { -- cgit v1.2.3