From 6594fa1ce02809a275c9cd488fa0223d03d73571 Mon Sep 17 00:00:00 2001 From: Darshan Kadu Date: Sun, 10 Sep 2017 18:11:40 +0530 Subject: merged the master branch --- source/blender/collada/collada_utils.h | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'source/blender/collada/collada_utils.h') diff --git a/source/blender/collada/collada_utils.h b/source/blender/collada/collada_utils.h index 38c0bd5096a..5447c39e902 100644 --- a/source/blender/collada/collada_utils.h +++ b/source/blender/collada/collada_utils.h @@ -34,6 +34,7 @@ #include #include +#include #include extern "C" { @@ -80,6 +81,7 @@ extern void bc_set_mark(Object *ob); extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n); extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type); +extern char *bc_CustomData_get_layer_name(const CustomData *data, int layer_index, int type); extern void bc_bubble_sort_by_Object_name(LinkNode *export_set); extern bool bc_is_root_bone(Bone *aBone, bool deform_bones_only); @@ -109,6 +111,14 @@ extern bool bc_get_property_matrix(Bone *bone, std::string key, float mat[4][4]) extern void bc_create_restpose_mat(const ExportSettings *export_settings, Bone *bone, float to_mat[4][4], float world[4][4], bool use_local_space); +extern std::string bc_get_active_uvlayer_name(Object *ob); +extern std::string bc_get_active_uvlayer_name(Mesh *me); +extern std::string bc_get_uvlayer_name(Mesh *me, int layer); + +extern std::set bc_getUVImages(Scene *sce, bool all_uv_layers); +extern std::set bc_getUVImages(Object *ob, bool all_uv_layers); +extern std::set bc_getUVTexturedObjects(Scene *sce, bool all_uv_layers); + class BCPolygonNormalsIndices { std::vector normal_indices; -- cgit v1.2.3