From a744fed46c1378d5aa6996bf0be5421c0a1c27d4 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 20 Jun 2012 16:43:48 +0000 Subject: style cleanup --- source/blender/collada/MaterialExporter.cpp | 4 +++- source/blender/collada/SkinInfo.cpp | 4 +++- source/blender/collada/TransformReader.cpp | 4 +++- source/blender/collada/collada_internal.cpp | 4 +++- source/blender/collada/collada_utils.cpp | 3 ++- 5 files changed, 14 insertions(+), 5 deletions(-) (limited to 'source/blender/collada') diff --git a/source/blender/collada/MaterialExporter.cpp b/source/blender/collada/MaterialExporter.cpp index 07e11183dd0..5a1d8b7602a 100644 --- a/source/blender/collada/MaterialExporter.cpp +++ b/source/blender/collada/MaterialExporter.cpp @@ -31,7 +31,9 @@ #include "COLLADABUUtils.h" #include "collada_internal.h" -MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings) : COLLADASW::LibraryMaterials(sw), export_settings(export_settings) { +MaterialsExporter::MaterialsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings) : COLLADASW::LibraryMaterials(sw), export_settings(export_settings) +{ + /* pass */ } void MaterialsExporter::exportMaterials(Scene *sce) diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp index 0116f89361b..9b0d59d66ea 100644 --- a/source/blender/collada/SkinInfo.cpp +++ b/source/blender/collada/SkinInfo.cpp @@ -57,7 +57,9 @@ static const char *bc_get_joint_name(T *node) // This is used to store data passed in write_controller_data. // Arrays from COLLADAFW::SkinControllerData lose ownership, so do this class members // so that arrays don't get freed until we free them explicitly. -SkinInfo::SkinInfo() { +SkinInfo::SkinInfo() +{ + /* pass */ } SkinInfo::SkinInfo(const SkinInfo& skin) : weights(skin.weights), diff --git a/source/blender/collada/TransformReader.cpp b/source/blender/collada/TransformReader.cpp index be615f83787..d10cd7378e9 100644 --- a/source/blender/collada/TransformReader.cpp +++ b/source/blender/collada/TransformReader.cpp @@ -29,7 +29,9 @@ #include "TransformReader.h" -TransformReader::TransformReader(UnitConverter *conv) : unit_converter(conv) { +TransformReader::TransformReader(UnitConverter *conv) : unit_converter(conv) +{ + /* pass */ } void TransformReader::get_node_mat(float mat[][4], COLLADAFW::Node *node, std::map *animation_map, Object *ob) diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp index 0ee8419eda7..a4969735757 100644 --- a/source/blender/collada/collada_internal.cpp +++ b/source/blender/collada/collada_internal.cpp @@ -31,7 +31,9 @@ #include "BLI_linklist.h" -UnitConverter::UnitConverter() : unit(), up_axis(COLLADAFW::FileInfo::Z_UP) { +UnitConverter::UnitConverter() : unit(), up_axis(COLLADAFW::FileInfo::Z_UP) +{ + /* pass */ } void UnitConverter::read_asset(const COLLADAFW::FileInfo *asset) diff --git a/source/blender/collada/collada_utils.cpp b/source/blender/collada/collada_utils.cpp index cf7c9e49b63..62ae5d38727 100644 --- a/source/blender/collada/collada_utils.cpp +++ b/source/blender/collada/collada_utils.cpp @@ -260,7 +260,8 @@ void bc_bubble_sort_by_Object_name(LinkNode *export_set) * can be root bones. Otherwise the top most deform bones in the hierarchy * are root bones. */ -bool bc_is_root_bone(Bone *aBone, bool deform_bones_only) { +bool bc_is_root_bone(Bone *aBone, bool deform_bones_only) +{ if (deform_bones_only) { Bone *root = NULL; Bone *bone = aBone; -- cgit v1.2.3