From d464a7c4418608baae4946429c16a2925aed4ba7 Mon Sep 17 00:00:00 2001 From: Gaia Clary Date: Sat, 26 Nov 2016 18:48:50 +0100 Subject: fix T50118: Added missing assignment of Bone Roll --- source/blender/collada/ArmatureImporter.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/collada') diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index ae43c0a69d2..17334ca326c 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -169,6 +169,7 @@ int ArmatureImporter::create_bone(SkinInfo *skin, COLLADAFW::Node *node, EditBon float angle; mat4_to_loc_rot_size(loc, rot, size, mat); mat3_to_vec_roll(rot, NULL, &angle); + bone->roll = angle; } copy_v3_v3(bone->head, mat[3]); add_v3_v3v3(bone->tail, bone->head, tail); //tail must be non zero -- cgit v1.2.3