From 96a4b54cfb5c183d9e05c6fe8d96e290f1a98bf6 Mon Sep 17 00:00:00 2001 From: Manuel Castilla Date: Tue, 13 Jul 2021 21:48:42 +0200 Subject: Compositor: Full frame Render Layers node Adds full frame implementation to this node operations. No functional changes. 2.5x faster than tiled fallback on average. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11690 --- source/blender/compositor/COM_defines.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/compositor/COM_defines.h') diff --git a/source/blender/compositor/COM_defines.h b/source/blender/compositor/COM_defines.h index 857cbf0beee..9f8e6f10215 100644 --- a/source/blender/compositor/COM_defines.h +++ b/source/blender/compositor/COM_defines.h @@ -60,9 +60,12 @@ constexpr int COM_data_type_num_channels(const DataType datatype) } constexpr int COM_DATA_TYPE_VALUE_CHANNELS = COM_data_type_num_channels(DataType::Value); +constexpr int COM_DATA_TYPE_VECTOR_CHANNELS = COM_data_type_num_channels(DataType::Vector); constexpr int COM_DATA_TYPE_COLOR_CHANNELS = COM_data_type_num_channels(DataType::Color); +constexpr float COM_VECTOR_ZERO[3] = {0.0f, 0.0f, 0.0f}; constexpr float COM_VALUE_ZERO[1] = {0.0f}; +constexpr float COM_VALUE_ONE[1] = {1.0f}; /** * Utility to get data type for given number of channels. -- cgit v1.2.3