From 9cc4861e6f7d18b9426ffc871857d6bd613a252a Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Tue, 1 Feb 2022 18:17:51 -0500 Subject: Compositor: Combine and Separate XYZ Node We have this node for shader and geometry nodes. Compositor can also work with vectors, and this can help with that. Reviewed By: manzanilla Maniphest Tasks: T95385 Differential Revision: https://developer.blender.org/D12919 --- source/blender/compositor/intern/COM_Converter.cc | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'source/blender/compositor/intern/COM_Converter.cc') diff --git a/source/blender/compositor/intern/COM_Converter.cc b/source/blender/compositor/intern/COM_Converter.cc index 6cf6c698a2f..d0b3ae74446 100644 --- a/source/blender/compositor/intern/COM_Converter.cc +++ b/source/blender/compositor/intern/COM_Converter.cc @@ -44,6 +44,7 @@ #include "COM_ColorSpillNode.h" #include "COM_ColorToBWNode.h" #include "COM_CombineColorNode.h" +#include "COM_CombineXYZNode.h" #include "COM_CompositorNode.h" #include "COM_ConvertAlphaNode.h" #include "COM_ConvertColorSpaceNode.h" @@ -96,6 +97,7 @@ #include "COM_ScaleOperation.h" #include "COM_SceneTimeNode.h" #include "COM_SeparateColorNode.h" +#include "COM_SeparateXYZNode.h" #include "COM_SetAlphaNode.h" #include "COM_SetValueOperation.h" #include "COM_SplitViewerNode.h" @@ -434,6 +436,12 @@ Node *COM_convert_bnode(bNode *b_node) case CMP_NODE_CONVERT_COLOR_SPACE: node = new ConvertColorSpaceNode(b_node); break; + case CMP_NODE_SEPARATE_XYZ: + node = new SeparateXYZNode(b_node); + break; + case CMP_NODE_COMBINE_XYZ: + node = new CombineXYZNode(b_node); + break; } return node; } -- cgit v1.2.3