From 1b9e17fb9a814799411778c8a8b51f981efcf0da Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 20 Mar 2013 18:01:41 +0000 Subject: When using border rendering, use the same border for compositor This makes compositing as fast as it's possible in this case. The only thing is border render+crop will still give funcy results. This is the next thing to be solved in compositor. --- source/blender/compositor/intern/COM_ExecutionGroup.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/compositor/intern/COM_ExecutionGroup.h') diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h index b5f02e05be1..537dcb5974a 100644 --- a/source/blender/compositor/intern/COM_ExecutionGroup.h +++ b/source/blender/compositor/intern/COM_ExecutionGroup.h @@ -417,6 +417,8 @@ public: */ void setViewerBorder(float xmin, float xmax, float ymin, float ymax); + void setRenderBorder(float xmin, float xmax, float ymin, float ymax); + #ifdef WITH_CXX_GUARDEDALLOC MEM_CXX_CLASS_ALLOC_FUNCS("COM:ExecutionGroup") #endif -- cgit v1.2.3