From 285a24b3e07b3441e98a0a502c42af50b9738f3a Mon Sep 17 00:00:00 2001 From: Monique Dewanchand Date: Fri, 1 Jun 2012 10:20:24 +0000 Subject: Replaced tile based memory manager with a single aligned buffer - should increase speed with large node setups - enables caching of buffers in the node editor (in the future) - OpenCL part still needs some work --- source/blender/compositor/intern/COM_ExecutionSystem.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'source/blender/compositor/intern/COM_ExecutionSystem.cpp') diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cpp index 0d4c7cde68f..96d2a6f4434 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp +++ b/source/blender/compositor/intern/COM_ExecutionSystem.cpp @@ -31,7 +31,6 @@ #include "COM_NodeBase.h" #include "COM_WorkScheduler.h" #include "COM_ReadBufferOperation.h" -#include "COM_MemoryManager.h" #include "stdio.h" #include "COM_GroupNode.h" #include "COM_WriteBufferOperation.h" @@ -114,8 +113,6 @@ void ExecutionSystem::execute() order ++; } } - - MemoryManager::initialize(); unsigned int index; for (index = 0 ; index < this->operations.size() ; index ++) { @@ -156,7 +153,6 @@ void ExecutionSystem::execute() ExecutionGroup * executionGroup = this->groups[index]; executionGroup->deinitExecution(); } - MemoryManager::clear(); } void ExecutionSystem::addOperation(NodeOperation *operation) -- cgit v1.2.3