From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/compositor/nodes/COM_CornerPinNode.cpp | 2 +- source/blender/compositor/nodes/COM_CryptomatteNode.cpp | 2 +- source/blender/compositor/nodes/COM_ImageNode.cpp | 2 +- source/blender/compositor/nodes/COM_OutputFileNode.cpp | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/compositor/nodes') diff --git a/source/blender/compositor/nodes/COM_CornerPinNode.cpp b/source/blender/compositor/nodes/COM_CornerPinNode.cpp index 9a9ecb755af..efe847bbfbf 100644 --- a/source/blender/compositor/nodes/COM_CornerPinNode.cpp +++ b/source/blender/compositor/nodes/COM_CornerPinNode.cpp @@ -45,7 +45,7 @@ void CornerPinNode::convertToOperations(NodeConverter &converter, converter.addOperation(plane_mask_operation); converter.mapInputSocket(input_image, warp_image_operation->getInputSocket(0)); - for (int i = 0; i < 4; ++i) { + for (int i = 0; i < 4; i++) { NodeInput *corner_input = getInputSocket(node_corner_index[i]); converter.mapInputSocket(corner_input, warp_image_operation->getInputSocket(i + 1)); converter.mapInputSocket(corner_input, plane_mask_operation->getInputSocket(i)); diff --git a/source/blender/compositor/nodes/COM_CryptomatteNode.cpp b/source/blender/compositor/nodes/COM_CryptomatteNode.cpp index 4219fd49d44..da80ef697c1 100644 --- a/source/blender/compositor/nodes/COM_CryptomatteNode.cpp +++ b/source/blender/compositor/nodes/COM_CryptomatteNode.cpp @@ -90,7 +90,7 @@ void CryptomatteNode::convertToOperations(NodeConverter &converter, converter.addOperation(operation); - for (int i = 0; i < getNumberOfInputSockets() - 1; ++i) { + for (int i = 0; i < getNumberOfInputSockets() - 1; i++) { converter.mapInputSocket(this->getInputSocket(i + 1), operation->getInputSocket(i)); } diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp index 6bce56ffd52..8e2590a9d92 100644 --- a/source/blender/compositor/nodes/COM_ImageNode.cpp +++ b/source/blender/compositor/nodes/COM_ImageNode.cpp @@ -206,7 +206,7 @@ void ImageNode::convertToOperations(NodeConverter &converter, /* without this, multilayer that fail to load will crash blender [#32490] */ if (is_multilayer_ok == false) { - for (int i = 0; i < getNumberOfOutputSockets(); ++i) { + for (int i = 0; i < getNumberOfOutputSockets(); i++) { converter.setInvalidOutput(getOutputSocket(i)); } } diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cpp b/source/blender/compositor/nodes/COM_OutputFileNode.cpp index 822359771f3..d40f822eb55 100644 --- a/source/blender/compositor/nodes/COM_OutputFileNode.cpp +++ b/source/blender/compositor/nodes/COM_OutputFileNode.cpp @@ -69,7 +69,7 @@ void OutputFileNode::convertToOperations(NodeConverter &converter, int num_inputs = getNumberOfInputSockets(); bool previewAdded = false; - for (int i = 0; i < num_inputs; ++i) { + for (int i = 0; i < num_inputs; i++) { NodeInput *input = getInputSocket(i); NodeImageMultiFileSocket *sockdata = (NodeImageMultiFileSocket *)input->getbNodeSocket()->storage; @@ -88,7 +88,7 @@ void OutputFileNode::convertToOperations(NodeConverter &converter, else { /* single layer format */ int num_inputs = getNumberOfInputSockets(); bool previewAdded = false; - for (int i = 0; i < num_inputs; ++i) { + for (int i = 0; i < num_inputs; i++) { NodeInput *input = getInputSocket(i); if (input->isLinked()) { NodeImageMultiFileSocket *sockdata = -- cgit v1.2.3