From 91694b9b58ab953f3b313be9389cc1303e472fc2 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Fri, 7 Aug 2020 09:50:34 +0200 Subject: Code Style: use "#pragma once" in source directory This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466 --- source/blender/compositor/operations/COM_ColorRampOperation.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/compositor/operations/COM_ColorRampOperation.h') diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.h b/source/blender/compositor/operations/COM_ColorRampOperation.h index 3e2acda1d10..b4253a3f074 100644 --- a/source/blender/compositor/operations/COM_ColorRampOperation.h +++ b/source/blender/compositor/operations/COM_ColorRampOperation.h @@ -16,8 +16,8 @@ * Copyright 2011, Blender Foundation. */ -#ifndef __COM_COLORRAMPOPERATION_H__ -#define __COM_COLORRAMPOPERATION_H__ +#pragma once + #include "COM_NodeOperation.h" #include "DNA_texture_types.h" @@ -52,4 +52,3 @@ class ColorRampOperation : public NodeOperation { this->m_colorBand = colorBand; } }; -#endif -- cgit v1.2.3