From 6a1d82490e49d1f5d73b5082516b087d44010fb8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 26 Jun 2012 01:22:05 +0000 Subject: use m_ prefix for compositor class members (all compositor operations). --- source/blender/compositor/operations/COM_CompositorOperation.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/compositor/operations/COM_CompositorOperation.h') diff --git a/source/blender/compositor/operations/COM_CompositorOperation.h b/source/blender/compositor/operations/COM_CompositorOperation.h index 280f39b7729..2719d376339 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.h +++ b/source/blender/compositor/operations/COM_CompositorOperation.h @@ -34,26 +34,26 @@ private: /** * @brief local reference to the scene */ - const RenderData *rd; + const RenderData *m_rd; /** * @brief reference to the output float buffer */ - float *outputBuffer; + float *m_outputBuffer; /** * @brief local reference to the input image operation */ - SocketReader *imageInput; + SocketReader *m_imageInput; /** * @brief local reference to the input alpha operation */ - SocketReader *alphaInput; + SocketReader *m_alphaInput; public: CompositorOperation(); void executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers); - void setRenderData(const RenderData *rd) { this->rd = rd; } + void setRenderData(const RenderData *rd) { this->m_rd = rd; } bool isOutputOperation(bool rendering) const { return true; } void initExecution(); void deinitExecution(); -- cgit v1.2.3