From 570cc70772d78703053956ce57b20c6c4ed74c95 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 15 Jun 2012 18:42:03 +0000 Subject: style cleanup: compositor operations --- .../compositor/operations/COM_MathBaseOperation.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) (limited to 'source/blender/compositor/operations/COM_MathBaseOperation.cpp') diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp index b943ec88fde..5e9fb70b206 100644 --- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp @@ -25,7 +25,7 @@ extern "C" { #include "BLI_math.h" } -MathBaseOperation::MathBaseOperation(): NodeOperation() +MathBaseOperation::MathBaseOperation() : NodeOperation() { this->addInputSocket(COM_DT_VALUE); this->addInputSocket(COM_DT_VALUE); @@ -50,14 +50,15 @@ void MathBaseOperation::deinitExecution() void MathBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) { InputSocket *socket; - unsigned int tempPreferredResolution[] = {0,0}; + unsigned int tempPreferredResolution[] = {0, 0}; unsigned int tempResolution[2]; socket = this->getInputSocket(0); socket->determineResolution(tempResolution, tempPreferredResolution); if ((tempResolution[0] != 0) && (tempResolution[1] != 0)) { this->setResolutionInputSocketIndex(0); - } else { + } + else { this->setResolutionInputSocketIndex(1); } NodeOperation::determineResolution(resolution, preferredResolution); @@ -104,7 +105,7 @@ void MathDivideOperation::executePixel(float *outputValue, float x, float y, Pix inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers); inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers); - if (inputValue2[0]==0) /* We don't want to divide by zero. */ + if (inputValue2[0] == 0) /* We don't want to divide by zero. */ outputValue[0] = 0.0; else outputValue[0] = inputValue1[0] / inputValue2[0]; @@ -151,7 +152,7 @@ void MathArcSineOperation::executePixel(float *outputValue, float x, float y, Pi inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers); inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers); - if (inputValue1[0] <= 1 && inputValue1[0] >= -1 ) + if (inputValue1[0] <= 1 && inputValue1[0] >= -1) outputValue[0] = asin(inputValue1[0]); else outputValue[0] = 0.0; @@ -165,7 +166,7 @@ void MathArcCosineOperation::executePixel(float *outputValue, float x, float y, inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers); inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers); - if (inputValue1[0] <= 1 && inputValue1[0] >= -1 ) + if (inputValue1[0] <= 1 && inputValue1[0] >= -1) outputValue[0] = acos(inputValue1[0]); else outputValue[0] = 0.0; @@ -260,7 +261,7 @@ void MathLessThanOperation::executePixel(float *outputValue, float x, float y, P inputValue1Operation->read(&inputValue1[0], x, y, sampler, inputBuffers); inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers); - outputValue[0] = inputValue1[0]read(&inputValue1[0], x, y, sampler, inputBuffers); inputValue2Operation->read(&inputValue2[0], x, y, sampler, inputBuffers); - outputValue[0] = inputValue1[0]>inputValue2[0]?1.0f:0.0f; + outputValue[0] = inputValue1[0] > inputValue2[0] ? 1.0f : 0.0f; } -- cgit v1.2.3