From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/compositor/operations/COM_PlaneTrackOperation.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/compositor/operations/COM_PlaneTrackOperation.cpp') diff --git a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp index c2fe41eea1d..cbf5a25fa31 100644 --- a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp +++ b/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp @@ -93,7 +93,7 @@ void PlaneTrackMaskOperation::initExecution() const float frame = (float)this->m_framenumber - this->m_motion_blur_shutter; const float frame_step = (this->m_motion_blur_shutter * 2.0f) / this->m_motion_blur_samples; float frame_iter = frame; - for (int sample = 0; sample < this->m_motion_blur_samples; ++sample) { + for (int sample = 0; sample < this->m_motion_blur_samples; sample++) { readCornersFromTrack(corners, frame_iter); calculateCorners(corners, true, sample); frame_iter += frame_step; @@ -116,7 +116,7 @@ void PlaneTrackWarpImageOperation::initExecution() const float frame = (float)this->m_framenumber - this->m_motion_blur_shutter; const float frame_step = (this->m_motion_blur_shutter * 2.0f) / this->m_motion_blur_samples; float frame_iter = frame; - for (int sample = 0; sample < this->m_motion_blur_samples; ++sample) { + for (int sample = 0; sample < this->m_motion_blur_samples; sample++) { readCornersFromTrack(corners, frame_iter); calculateCorners(corners, true, sample); frame_iter += frame_step; -- cgit v1.2.3