From 44d4a61ed03ac6fc51485ea5621f45098817bcee Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 5 Sep 2018 14:56:29 +1000 Subject: Cleanup: replace doxy @ with backslash The rest of Blender uses backslashes. --- source/blender/compositor/operations/COM_RenderLayersProg.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/compositor/operations/COM_RenderLayersProg.h') diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.h b/source/blender/compositor/operations/COM_RenderLayersProg.h index 2a0f7efc9f8..b5946d44f74 100644 --- a/source/blender/compositor/operations/COM_RenderLayersProg.h +++ b/source/blender/compositor/operations/COM_RenderLayersProg.h @@ -36,7 +36,7 @@ extern "C" { /** * Base class for all renderlayeroperations * - * @todo: rename to operation. + * \todo: rename to operation. */ class RenderLayersProg : public NodeOperation { protected: @@ -68,7 +68,7 @@ protected: int m_elementsize; /** - * @brief render data used for active rendering + * \brief render data used for active rendering */ const RenderData *m_rd; @@ -90,7 +90,7 @@ public: RenderLayersProg(const char *passName, DataType type, int elementsize); /** * setter for the scene field. Will be called from - * @see RenderLayerNode to set the actual scene where + * \see RenderLayerNode to set the actual scene where * the data will be retrieved from. */ void setScene(Scene *scene) { this->m_scene = scene; } -- cgit v1.2.3