From 6a1d82490e49d1f5d73b5082516b087d44010fb8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 26 Jun 2012 01:22:05 +0000 Subject: use m_ prefix for compositor class members (all compositor operations). --- .../compositor/operations/COM_SetVectorOperation.h | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'source/blender/compositor/operations/COM_SetVectorOperation.h') diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.h b/source/blender/compositor/operations/COM_SetVectorOperation.h index 49088027762..dc2a05ceff4 100644 --- a/source/blender/compositor/operations/COM_SetVectorOperation.h +++ b/source/blender/compositor/operations/COM_SetVectorOperation.h @@ -31,10 +31,10 @@ */ class SetVectorOperation : public NodeOperation { private: - float x; - float y; - float z; - float w; + float m_x; + float m_y; + float m_z; + float m_w; public: /** @@ -42,14 +42,14 @@ public: */ SetVectorOperation(); - const float getX() { return this->x; } - void setX(float value) { this->x = value; } - const float getY() { return this->y; } - void setY(float value) { this->y = value; } - const float getZ() { return this->z; } - void setZ(float value) { this->z = value; } - const float getW() { return this->w; } - void setW(float value) { this->w = value; } + const float getX() { return this->m_x; } + void setX(float value) { this->m_x = value; } + const float getY() { return this->m_y; } + void setY(float value) { this->m_y = value; } + const float getZ() { return this->m_z; } + void setZ(float value) { this->m_z = value; } + const float getW() { return this->m_w; } + void setW(float value) { this->m_w = value; } /** * the inner loop of this program -- cgit v1.2.3