From 7862b2fa13c0437d9c17eae78e7b79a421dacf05 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 17 May 2012 22:55:28 +0000 Subject: style cleanup: compositor, pointer syntax, function brace placement, line length --- .../compositor/operations/COM_TextureOperation.cpp | 44 +++++++++++++--------- 1 file changed, 26 insertions(+), 18 deletions(-) (limited to 'source/blender/compositor/operations/COM_TextureOperation.cpp') diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp index 3eb08140914..f7edd922376 100644 --- a/source/blender/compositor/operations/COM_TextureOperation.cpp +++ b/source/blender/compositor/operations/COM_TextureOperation.cpp @@ -25,30 +25,36 @@ #include "BLI_listbase.h" #include "DNA_scene_types.h" -TextureBaseOperation::TextureBaseOperation(): NodeOperation() { +TextureBaseOperation::TextureBaseOperation(): NodeOperation() +{ this->addInputSocket(COM_DT_VECTOR);//offset this->addInputSocket(COM_DT_VECTOR);//size this->texture = NULL; this->inputSize = NULL; this->inputOffset = NULL; } -TextureOperation::TextureOperation() : TextureBaseOperation() { +TextureOperation::TextureOperation() : TextureBaseOperation() +{ this->addOutputSocket(COM_DT_COLOR); } -TextureAlphaOperation::TextureAlphaOperation() : TextureBaseOperation() { +TextureAlphaOperation::TextureAlphaOperation() : TextureBaseOperation() +{ this->addOutputSocket(COM_DT_VALUE); } -void TextureBaseOperation::initExecution() { +void TextureBaseOperation::initExecution() +{ this->inputOffset = getInputSocketReader(0); this->inputSize = getInputSocketReader(1); } -void TextureBaseOperation::deinitExecution() { +void TextureBaseOperation::deinitExecution() +{ this->inputSize = NULL; this->inputOffset = NULL; } -void TextureBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) { +void TextureBaseOperation::determineResolution(unsigned int resolution[], unsigned int preferredResolution[]) +{ if (preferredResolution[0] == 0 || preferredResolution[1] == 0) { resolution[0] = COM_DEFAULT_RESOLUTION_WIDTH; resolution[1] = COM_DEFAULT_RESOLUTION_HEIGHT; @@ -59,7 +65,8 @@ void TextureBaseOperation::determineResolution(unsigned int resolution[], unsign } } -void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { +void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) +{ TextureBaseOperation::executePixel(color, x, y, sampler, inputBuffers); color[0] = color[3]; color[1] = 0.0f; @@ -67,7 +74,8 @@ void TextureAlphaOperation::executePixel(float *color, float x, float y, PixelSa color[3] = 0.0f; } -void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) { +void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]) +{ TexResult texres= {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0, NULL}; float textureSize[4]; float textureOffset[4]; @@ -81,21 +89,21 @@ void TextureBaseOperation::executePixel(float *color, float x, float y, PixelSam this->inputSize->read(textureSize, x, y, sampler, inputBuffers); this->inputOffset->read(textureOffset, x, y, sampler, inputBuffers); - vec[0]= textureSize[0]*(u + textureOffset[0]); - vec[1]= textureSize[1]*(v + textureOffset[1]); - vec[2]= textureSize[2]*textureOffset[2]; + vec[0] = textureSize[0]*(u + textureOffset[0]); + vec[1] = textureSize[1]*(v + textureOffset[1]); + vec[2] = textureSize[2]*textureOffset[2]; - retval= multitex_ext(this->texture, vec, NULL, NULL, 0, &texres); + retval = multitex_ext(this->texture, vec, NULL, NULL, 0, &texres); if (texres.talpha) - color[3]= texres.ta; + color[3] = texres.ta; else - color[3]= texres.tin; + color[3] = texres.tin; if ((retval & TEX_RGB)) { - color[0]= texres.tr; - color[1]= texres.tg; - color[2]= texres.tb; + color[0] = texres.tr; + color[1] = texres.tg; + color[2] = texres.tb; } - else color[0]= color[1]= color[2]= color[3]; + else color[0] = color[1] = color[2] = color[3]; } -- cgit v1.2.3