From 6a1d82490e49d1f5d73b5082516b087d44010fb8 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 26 Jun 2012 01:22:05 +0000 Subject: use m_ prefix for compositor class members (all compositor operations). --- .../operations/COM_VectorBlurOperation.cpp | 63 +++++++++++----------- 1 file changed, 31 insertions(+), 32 deletions(-) (limited to 'source/blender/compositor/operations/COM_VectorBlurOperation.cpp') diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp index 3efae2c4e3d..48be72561ba 100644 --- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp +++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp @@ -34,20 +34,20 @@ VectorBlurOperation::VectorBlurOperation() : NodeOperation() this->addInputSocket(COM_DT_VALUE); // ZBUF this->addInputSocket(COM_DT_COLOR); //SPEED this->addOutputSocket(COM_DT_COLOR); - this->settings = NULL; - this->cachedInstance = NULL; - this->inputImageProgram = NULL; - this->inputSpeedProgram = NULL; - this->inputZProgram = NULL; + this->m_settings = NULL; + this->m_cachedInstance = NULL; + this->m_inputImageProgram = NULL; + this->m_inputSpeedProgram = NULL; + this->m_inputZProgram = NULL; setComplex(true); } void VectorBlurOperation::initExecution() { initMutex(); - this->inputImageProgram = getInputSocketReader(0); - this->inputZProgram = getInputSocketReader(1); - this->inputSpeedProgram = getInputSocketReader(2); - this->cachedInstance = NULL; + this->m_inputImageProgram = getInputSocketReader(0); + this->m_inputZProgram = getInputSocketReader(1); + this->m_inputSpeedProgram = getInputSocketReader(2); + this->m_cachedInstance = NULL; QualityStepHelper::initExecution(COM_QH_INCREASE); } @@ -56,44 +56,43 @@ void VectorBlurOperation::executePixel(float *color, int x, int y, MemoryBuffer { float *buffer = (float *) data; int index = (y * this->getWidth() + x) * COM_NUMBER_OF_CHANNELS; - color[0] = buffer[index]; - color[1] = buffer[index + 1]; - color[2] = buffer[index + 2]; - color[3] = buffer[index + 3]; + copy_v4_v4(color, &buffer[index]); } void VectorBlurOperation::deinitExecution() { deinitMutex(); - this->inputImageProgram = NULL; - this->inputSpeedProgram = NULL; - this->inputZProgram = NULL; - if (this->cachedInstance) { - delete cachedInstance; - this->cachedInstance = NULL; + this->m_inputImageProgram = NULL; + this->m_inputSpeedProgram = NULL; + this->m_inputZProgram = NULL; + if (this->m_cachedInstance) { + delete this->m_cachedInstance; + this->m_cachedInstance = NULL; } } void *VectorBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers) { - if (this->cachedInstance) return this->cachedInstance; + if (this->m_cachedInstance) { + return this->m_cachedInstance; + } lockMutex(); - if (this->cachedInstance == NULL) { - MemoryBuffer *tile = (MemoryBuffer *)inputImageProgram->initializeTileData(rect, memoryBuffers); - MemoryBuffer *speed = (MemoryBuffer *)inputSpeedProgram->initializeTileData(rect, memoryBuffers); - MemoryBuffer *z = (MemoryBuffer *)inputZProgram->initializeTileData(rect, memoryBuffers); + if (this->m_cachedInstance == NULL) { + MemoryBuffer *tile = (MemoryBuffer *)this->m_inputImageProgram->initializeTileData(rect, memoryBuffers); + MemoryBuffer *speed = (MemoryBuffer *)this->m_inputSpeedProgram->initializeTileData(rect, memoryBuffers); + MemoryBuffer *z = (MemoryBuffer *)this->m_inputZProgram->initializeTileData(rect, memoryBuffers); float *data = new float[this->getWidth() * this->getHeight() * COM_NUMBER_OF_CHANNELS]; memcpy(data, tile->getBuffer(), this->getWidth() * this->getHeight() * COM_NUMBER_OF_CHANNELS * sizeof(float)); this->generateVectorBlur(data, tile, speed, z); - this->cachedInstance = data; + this->m_cachedInstance = data; } unlockMutex(); - return this->cachedInstance; + return this->m_cachedInstance; } bool VectorBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) { - if (this->cachedInstance == NULL) { + if (this->m_cachedInstance == NULL) { rcti newInput; newInput.xmax = this->getWidth(); newInput.xmin = 0; @@ -110,11 +109,11 @@ void VectorBlurOperation::generateVectorBlur(float *data, MemoryBuffer *inputIma { float *zbuf = inputZ->convertToValueBuffer(); NodeBlurData blurdata; - blurdata.samples = this->settings->samples / QualityStepHelper::getStep(); - blurdata.maxspeed = this->settings->maxspeed; - blurdata.minspeed = this->settings->minspeed; - blurdata.curved = this->settings->curved; - blurdata.fac = this->settings->fac; + blurdata.samples = this->m_settings->samples / QualityStepHelper::getStep(); + blurdata.maxspeed = this->m_settings->maxspeed; + blurdata.minspeed = this->m_settings->minspeed; + blurdata.curved = this->m_settings->curved; + blurdata.fac = this->m_settings->fac; RE_zbuf_accumulate_vecblur(&blurdata, this->getWidth(), this->getHeight(), data, inputImage->getBuffer(), inputSpeed->getBuffer(), zbuf); delete zbuf; return; -- cgit v1.2.3