From 35d3b6316b21ad9ae7eb96a7a541c4051eae3441 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Mon, 19 Jan 2015 18:13:26 +0100 Subject: D627: Memory usage optimization for the compositor. The compostor used a fixed size of 4 floats to hold pixel data. this patch will select size of a pixel based on its type. It uses 1 float for Value, 3 float for vector and 4 floats for color data types. When benchmarking on shots (opening shot of caminandes) we get a reduction of memory of 30% and a tiny speedup as less data transformations needs to take place (but these are negligable. More information of the patch can be found on https://developer.blender.org/D627 and http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor2014_p1.1_TD Developers: jbakker & mdewanchand Thanks for Sergey for his indept review. --- source/blender/compositor/operations/COM_WrapOperation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/compositor/operations/COM_WrapOperation.cpp') diff --git a/source/blender/compositor/operations/COM_WrapOperation.cpp b/source/blender/compositor/operations/COM_WrapOperation.cpp index c30361d1df8..7fbef453a13 100644 --- a/source/blender/compositor/operations/COM_WrapOperation.cpp +++ b/source/blender/compositor/operations/COM_WrapOperation.cpp @@ -23,7 +23,7 @@ #include "COM_WrapOperation.h" -WrapOperation::WrapOperation() : ReadBufferOperation() +WrapOperation::WrapOperation(DataType datatype) : ReadBufferOperation(datatype) { this->m_wrappingType = CMP_NODE_WRAP_NONE; } -- cgit v1.2.3