From c1da8e3b28f95188f9e9152383856c95f29586b4 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 31 Jan 2019 12:56:40 +0100 Subject: Depsgraph: Comb code to a better state all over Some summary of changes: - Don't use DEG prefix for types and enumerator values: the code is already inside DEG namespace. - Put code where it locally belongs to: avoid having one single header file with all sort of definitions in it. - Take advantage of modern C++11 enabled by default. --- source/blender/depsgraph/DEG_depsgraph_query.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'source/blender/depsgraph/DEG_depsgraph_query.h') diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h index 46a9d2c5d72..423072994e9 100644 --- a/source/blender/depsgraph/DEG_depsgraph_query.h +++ b/source/blender/depsgraph/DEG_depsgraph_query.h @@ -129,12 +129,10 @@ typedef struct DEGObjectIterData { /* Next duplicated object to step into. */ struct DupliObject *dupli_object_next; /* Corresponds to current object: current iterator object is evaluated from - * this duplicated object. - */ + * this duplicated object. */ struct DupliObject *dupli_object_current; /* Temporary storage to report fully populated DNA to the render engine or - * other users of the iterator. - */ + * other users of the iterator. */ struct Object temp_dupli_object; /* **** Iteration over ID nodes **** */ -- cgit v1.2.3