From eac11046a151dd1dfc175f2c3faf00a3baa99956 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 28 Jun 2019 10:13:57 +0200 Subject: Fix T62990: Selecting bones causes pose to be re-evaluated --- source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc') diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc index f8313dc854b..e254f8df0d2 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc @@ -263,7 +263,7 @@ void DepsgraphRelationBuilder::build_rig(Object *object) add_relation(pose_init_ik_key, pose_done_key, "Pose Init IK -> Pose Cleanup"); /* Make sure pose is up-to-date with armature updates. */ build_armature(armature); - OperationKey armature_key(&armature->id, NodeType::PARAMETERS, OperationCode::ARMATURE_EVAL); + OperationKey armature_key(&armature->id, NodeType::ARMATURE, OperationCode::ARMATURE_EVAL); add_relation(armature_key, pose_init_key, "Data dependency"); /* Run cleanup even when there are no bones. */ add_relation(pose_init_key, pose_cleanup_key, "Init -> Cleanup"); -- cgit v1.2.3