From a7ea07c6777a93373c8261d4a36edcee8a66a460 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Wed, 10 Jun 2020 15:25:39 +0200 Subject: Depsgraph: use blender::Vector instead of std::vector We decided that `blender::Vector` should be the default choice for a vector data structure in Blender. Reviewers: sergey Differential Revision: https://developer.blender.org/D7981 --- .../blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc | 2 +- .../blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/depsgraph/intern/eval') diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc index e3beeb52ab1..29f70e8548e 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc @@ -70,7 +70,7 @@ void animated_property_store_cb(ID *id, FCurve *fcurve, void *data_v) return; } - data->backup->values_backup.emplace_back(fcurve->rna_path, fcurve->array_index, value); + data->backup->values_backup.append({fcurve->rna_path, fcurve->array_index, value}); } } // namespace diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h index d97ee2b0556..d021354e6f2 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h +++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h @@ -59,7 +59,7 @@ class AnimationBackup { void restore_to_id(ID *id); bool meed_value_backup; - vector values_backup; + Vector values_backup; }; } // namespace DEG -- cgit v1.2.3