From 6adb254bb046ab337cfd4225ca55e17f196db312 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Tue, 14 Apr 2020 19:22:18 +0200 Subject: Fix T75686: Animating scene audio volume doesn't work Scene audio volume changes require the scene to be tagged with `ID_RECALC_AUDIO_VOLUME` (see `BKE_scene_update_sound()`). Tagging happens in the RNA update function `rna_Scene_volume_update()`, but that function is not called by the animation system. As a result, animated volume changes are not sent to the audio system. This commit adds a new depsgraph operation node that sets this tag when necessary, so that the animated values are used in the rest of the depsgraph evaluation. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7429 --- source/blender/depsgraph/intern/builder/deg_builder_nodes.cc | 7 +++++++ .../blender/depsgraph/intern/builder/deg_builder_relations.cc | 10 +++++++++- source/blender/depsgraph/intern/node/deg_node_operation.cc | 2 ++ source/blender/depsgraph/intern/node/deg_node_operation.h | 1 + 4 files changed, 19 insertions(+), 1 deletion(-) (limited to 'source/blender/depsgraph') diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 04333dbd038..0adea027ecc 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -1736,7 +1736,14 @@ void DepsgraphNodeBuilder::build_scene_audio(Scene *scene) if (built_map_.checkIsBuiltAndTag(scene, BuilderMap::TAG_SCENE_AUDIO)) { return; } + add_operation_node(&scene->id, NodeType::AUDIO, OperationCode::SOUND_EVAL); + + Scene *scene_cow = get_cow_datablock(scene); + add_operation_node(&scene->id, + NodeType::AUDIO, + OperationCode::AUDIO_VOLUME, + function_bind(BKE_scene_update_tag_audio_volume, _1, scene_cow)); } void DepsgraphNodeBuilder::build_scene_speakers(Scene * /*scene*/, ViewLayer *view_layer) diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 89def9e0bdc..e968ad1ea5d 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -2544,8 +2544,16 @@ void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene) } } -void DepsgraphRelationBuilder::build_scene_audio(Scene * /*scene*/) +void DepsgraphRelationBuilder::build_scene_audio(Scene *scene) { + OperationKey scene_audio_volume_key(&scene->id, NodeType::AUDIO, OperationCode::AUDIO_VOLUME); + OperationKey scene_sound_eval_key(&scene->id, NodeType::AUDIO, OperationCode::SOUND_EVAL); + add_relation(scene_audio_volume_key, scene_sound_eval_key, "Audio Volume -> Sound"); + + if (scene->audio.flag & AUDIO_VOLUME_ANIMATED) { + ComponentKey scene_anim_key(&scene->id, NodeType::ANIMATION); + add_relation(scene_anim_key, scene_audio_volume_key, "Animation -> Audio Volume"); + } } void DepsgraphRelationBuilder::build_scene_speakers(Scene * /*scene*/, ViewLayer *view_layer) diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc index 78399d5c953..1e03d51f557 100644 --- a/source/blender/depsgraph/intern/node/deg_node_operation.cc +++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc @@ -61,6 +61,8 @@ const char *operationCodeAsString(OperationCode opcode) /* Scene related. */ case OperationCode::SCENE_EVAL: return "SCENE_EVAL"; + case OperationCode::AUDIO_VOLUME: + return "AUDIO_VOLUME"; /* Object related. */ case OperationCode::OBJECT_BASE_FLAGS: return "OBJECT_BASE_FLAGS"; diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h index bdc0df7f399..2faf139ec93 100644 --- a/source/blender/depsgraph/intern/node/deg_node_operation.h +++ b/source/blender/depsgraph/intern/node/deg_node_operation.h @@ -60,6 +60,7 @@ enum class OperationCode { /* Scene related. ------------------------------------------------------- */ SCENE_EVAL, + AUDIO_VOLUME, /* Object related. ------------------------------------------------------ */ OBJECT_BASE_FLAGS, -- cgit v1.2.3