From 1f458895f86bbc7eb731f919924da0b32ff14ed3 Mon Sep 17 00:00:00 2001 From: mano-wii Date: Fri, 16 Nov 2018 13:46:13 -0200 Subject: Fix crash when rendering a scene first and then goes to eevee preview modes and cleanup The crash only occurs with Intel 3rd generation GPUs. It occurs because the program needs to be used at least once in the opengl context in which it is created. --- source/blender/draw/CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/draw/CMakeLists.txt') diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index be742868cd6..2097fb66c8b 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -105,6 +105,7 @@ set(SRC engines/eevee/eevee_occlusion.c engines/eevee/eevee_render.c engines/eevee/eevee_screen_raytrace.c + engines/eevee/eevee_shaders.c engines/eevee/eevee_subsurface.c engines/eevee/eevee_temporal_sampling.c engines/eevee/eevee_volumes.c -- cgit v1.2.3