From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/draw/engines/eevee/eevee_depth_of_field.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c') diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index 12d70131031..572e38a9395 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -269,7 +269,7 @@ void EEVEE_depth_of_field_draw(EEVEE_Data *vedata) void EEVEE_depth_of_field_free(void) { - for (int i = 0; i < 2; ++i) { + for (int i = 0; i < 2; i++) { DRW_SHADER_FREE_SAFE(e_data.dof_downsample_sh[i]); DRW_SHADER_FREE_SAFE(e_data.dof_scatter_sh[i]); DRW_SHADER_FREE_SAFE(e_data.dof_resolve_sh[i]); -- cgit v1.2.3