From 2e4f1b592f7d1b63ec012528997fab64f16c0416 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Jan 2019 14:15:43 +1100 Subject: Cleanup: use eGPU prefix for GPU enum types --- source/blender/draw/engines/eevee/eevee_depth_of_field.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c') diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index 7cb6492a37c..7c66a32f5fa 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -114,7 +114,7 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v int buffer_size[2] = {(int)viewport_size[0] / 2, (int)viewport_size[1] / 2}; - GPUTextureFormat down_format = DRW_state_draw_background() ? GPU_R11F_G11F_B10F : GPU_RGBA16F; + eGPUTextureFormat down_format = DRW_state_draw_background() ? GPU_R11F_G11F_B10F : GPU_RGBA16F; effects->dof_down_near = DRW_texture_pool_query_2D(buffer_size[0], buffer_size[1], down_format, &draw_engine_eevee_type); @@ -131,7 +131,7 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v }); /* Go full 32bits for rendering and reduce the color artifacts. */ - GPUTextureFormat fb_format = DRW_state_is_image_render() ? GPU_RGBA32F : GPU_RGBA16F; + eGPUTextureFormat fb_format = DRW_state_is_image_render() ? GPU_RGBA32F : GPU_RGBA16F; effects->dof_blur = DRW_texture_pool_query_2D(buffer_size[0] * 2, buffer_size[1], fb_format, &draw_engine_eevee_type); -- cgit v1.2.3