From 392ed710d62ce496491566f9743ad9e66737072a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Jul 2018 12:45:53 +0200 Subject: Cleanup: rename 'ct' to 'len' for size vars --- source/blender/draw/engines/eevee/eevee_depth_of_field.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c') diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index 60c6175f4fa..b9f7624552c 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -208,8 +208,8 @@ void EEVEE_depth_of_field_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_ /* This create an empty batch of N triangles to be positioned * by the vertex shader 0.4ms against 6ms with instancing */ const float *viewport_size = DRW_viewport_size_get(); - const int sprite_ct = ((int)viewport_size[0] / 2) * ((int)viewport_size[1] / 2); /* brackets matters */ - grp = DRW_shgroup_empty_tri_batch_create(e_data.dof_scatter_sh, psl->dof_scatter, sprite_ct); + const int sprite_len = ((int)viewport_size[0] / 2) * ((int)viewport_size[1] / 2); /* brackets matters */ + grp = DRW_shgroup_empty_tri_batch_create(e_data.dof_scatter_sh, psl->dof_scatter, sprite_len); DRW_shgroup_uniform_texture_ref(grp, "nearBuffer", &effects->dof_down_near); DRW_shgroup_uniform_texture_ref(grp, "farBuffer", &effects->dof_down_far); -- cgit v1.2.3