From 65a3624877c35e37799be03b54d8b9aae23e660c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 15 Jul 2019 13:07:42 +0200 Subject: Fix T66860 Crash on opening .blend file from 2.79 This was caused by the preview render of the material property panel being 1px wide. The computed half buffers width were rounded to 0. --- source/blender/draw/engines/eevee/eevee_depth_of_field.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c') diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index d0f544dd3c6..12d70131031 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -97,6 +97,9 @@ int EEVEE_depth_of_field_init(EEVEE_ViewLayerData *UNUSED(sldata), int buffer_size[2] = {(int)viewport_size[0] / 2, (int)viewport_size[1] / 2}; + buffer_size[0] = max_ii(1, buffer_size[0]); + buffer_size[1] = max_ii(1, buffer_size[1]); + eGPUTextureFormat down_format = DRW_state_draw_background() ? GPU_R11F_G11F_B10F : GPU_RGBA16F; effects->dof_down_near = DRW_texture_pool_query_2d( -- cgit v1.2.3