From 8406fabc87446238a1168df5d57470c84edad85f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 11 May 2019 17:42:36 +0200 Subject: Eevee: Replace DRW_shgroup_empty_tri_batch_create by procedural calls --- source/blender/draw/engines/eevee/eevee_depth_of_field.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/eevee/eevee_depth_of_field.c') diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c index 8fb73bd605f..f09be2324a6 100644 --- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c +++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c @@ -222,13 +222,14 @@ void EEVEE_depth_of_field_cache_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_ const float *viewport_size = DRW_viewport_size_get(); const int sprite_len = ((int)viewport_size[0] / 2) * ((int)viewport_size[1] / 2); /* brackets matters */ - grp = DRW_shgroup_empty_tri_batch_create( - e_data.dof_scatter_sh[use_alpha], psl->dof_scatter, sprite_len); + grp = DRW_shgroup_create(e_data.dof_scatter_sh[use_alpha], psl->dof_scatter); DRW_shgroup_uniform_texture_ref(grp, "nearBuffer", &effects->dof_down_near); DRW_shgroup_uniform_texture_ref(grp, "farBuffer", &effects->dof_down_far); DRW_shgroup_uniform_texture_ref(grp, "cocBuffer", &effects->dof_coc); DRW_shgroup_uniform_vec4(grp, "bokehParams", effects->dof_bokeh, 2); + DRW_shgroup_call_procedural_triangles_add(grp, sprite_len, NULL); + psl->dof_resolve = DRW_pass_create("DoF Resolve", DRW_STATE_WRITE_COLOR); grp = DRW_shgroup_create(e_data.dof_resolve_sh[use_alpha], psl->dof_resolve); -- cgit v1.2.3