From 807817c0c4b6cef6acef8360394ae000be278109 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 29 Aug 2020 01:28:26 +0200 Subject: GPUFrameBuffer: Use debug name support This is to make it easier to navigate captures in renderdoc. --- source/blender/draw/engines/eevee/eevee_effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines/eevee/eevee_effects.c') diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index 4a03ef69d45..acda2669bb7 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -195,7 +195,7 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata, } if (fbl->downsample_fb == NULL) { - fbl->downsample_fb = GPU_framebuffer_create(); + fbl->downsample_fb = GPU_framebuffer_create("downsample_fb"); } /** -- cgit v1.2.3